#101617: "ELO rates of unrelated players may decrease when someone exits the game"
Quel est le sujet de ce rapport ?
Que s'est-il passé ? Merci de choisir ci-dessous
Que s'est-il passé ? Merci de choisir ci-dessous
Veuillez vérifier s'il existe déjà un rapport sur le même sujet
Si oui, veuillez VOTER pour ce rapport. Les rapports ayant le plus de votes auront la PRIORITÉ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Description détaillée
-
• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other. -
• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Google Chrome v117
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other. • Quel est votre navigateur ?
Google Chrome v117
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other. • Quel est votre navigateur ?
Google Chrome v117
-
• Qu'affichait l'écran lorsque vous avez été bloqué(e) (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other. • Quel est votre navigateur ?
Google Chrome v117
-
• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other. -
• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Google Chrome v117
-
• Quelle action de jeu vouliez-vous faire ?
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other. -
• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
-
• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v117
-
• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other. -
• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v117
-
• Veuillez décrire le problème d'affichage. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici.
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other. • Quel est votre navigateur ?
Google Chrome v117
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other. • Quel est votre navigateur ?
Google Chrome v117
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other. • Quel est votre navigateur ?
Google Chrome v117
Historique du rapport de bug
Agricola n°469154699
A player timed out during his/her last move of the game, was kicked and even therefore first place was shared between the rest of the players including myself. Because other players had lower ELO, I ended up losing points when I otherwise would have won the game and gained ELO.
See boardgamearena.com/bug?id=121841
(Link to discussion thread in the suggestion report)
So why not simply skip quiter turns if the game is at 90%+ progression? Or replace it with some dummy AI? Make it to never lost ELO/Arena Ranking on player drop?
The ideal solution would be to just consider it as everyone winning separate 2-player games against the person who left.
Someone suggested that already here: boardgamearena.com/bug?id=109466
In this game:
boardgamearena.com/table?table=528318388
I can now see a message in the "Details of ELO calculation" that says "You cannot lose ELO when a player quits the game".
If it's fixed for all games, that is a welcome change!
thanks for reporting the issue, we noticed there was indeed a bug where if the game was quit at 100% progression (which is unexpected but still possible, although it depends on each specific game implementation, according to how it has been developed), players could lose ELO when the rating update calculation was resulting in a negative delta (for ex when a strong player was tie with a weak player, as a result of game neuteralization). this delta would normally be set min to 0, but on 100% it wasn't happening.
the issue has now been fixed as of 28th aug 2024 (see changelog boardgamearena.com/forum/viewtopic.php?p=188266#p188266).
sorry for the troubles and thank you for your patience!
Ajouter à ce rapport
- Un autre n° de table / n° de coup
- Appuyer sur F5 a-t-il résolu le problème ?
- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici.
