#106245: "It will be a better game if there's no any possibility to roll 1 or 2 "
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| # | Status | Votes | Game | Type | Title | Last update |
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Description détaillée
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• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. -
• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Google Chrome v119
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• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. • Quel est votre navigateur ?
Google Chrome v119
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• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. • Quel est votre navigateur ?
Google Chrome v119
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• Qu'affichait l'écran lorsque vous avez été bloqué(e) (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. • Quel est votre navigateur ?
Google Chrome v119
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• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. -
• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Google Chrome v119
-
• Quelle action de jeu vouliez-vous faire ?
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. -
• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
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• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v119
-
• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. -
• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v119
-
• Veuillez décrire le problème d'affichage. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici.
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. • Quel est votre navigateur ?
Google Chrome v119
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. • Quel est votre navigateur ?
Google Chrome v119
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. • Quel est votre navigateur ?
Google Chrome v119
Historique du rapport de bug
As said, I think it is fun to add the challenge tokens like in the real board game. Then you still have a chance sometime with a miss hit (or miss roll with the dice) "
Challenge tokens may be too complicated to code by the developers, and it cannot help reducing luck factor on easy shots, there still chances to lose a 3 difficulty shot, which is really disappointing to players.
Again, for me this change is not neccesary.
I would like to see the challenge tokens, like in the real board game as an extra option/feature.
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- Un autre n° de table / n° de coup
- Appuyer sur F5 a-t-il résolu le problème ?
- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici.
