#128220: "While waiting for confirmation, please highlight the fishes, that my dice would catch."
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| # | Status | Votes | Game | Type | Title | Last update |
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Description détaillée
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• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Google Chrome v126
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• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Quel est votre navigateur ?
Google Chrome v126
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• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Quel est votre navigateur ?
Google Chrome v126
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• Qu'affichait l'écran lorsque vous avez été bloqué(e) (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Quel est votre navigateur ?
Google Chrome v126
-
• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Google Chrome v126
-
• Quelle action de jeu vouliez-vous faire ?
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
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• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v126
-
• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v126
-
• Veuillez décrire le problème d'affichage. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Quel est votre navigateur ?
Google Chrome v126
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Quel est votre navigateur ?
Google Chrome v126
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Quel est votre navigateur ?
Google Chrome v126
Historique du rapport de bug
imgur.com/a/JHHfzyX
Unfortunately, this will not be applied during lure adjustment:
The game doesn't send lure adjustments to the server until the phase is over to hide information when multiple players can adjust their dice at the same time.
Ajouter à ce rapport
- Un autre n° de table / n° de coup
- Appuyer sur F5 a-t-il résolu le problème ?
- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
