#158361: "Mobile tap sequence: clicking a side pile THEN a card should not move that card to the side pile"
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| # | Status | Votes | Game | Type | Title | Last update |
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Description détaillée
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• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
Playing a game, I tapped a side pile then realised o had a card on hand I could still play, I went to tap that card and instead of changing the focus to my newly tapped card, itoved that card into my side pile.
I don't believe this makes sense as a sequence, the sequence should always go: Tap Card > Tap spot card moves to. If the card in focus cannot be played where your 2nd tap is, focus should simply move to the new card you have tapped rather than reverse engineer where the card goes (i.e. in this instance the logic would have been Tap pile to place card on > Tap card you want added to that pile)
This is unexpected behaviour and can result in ending turns early given the rejected suggestions of being able to undo your final discard/not inventing a "confirm turn" final button. -
• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Google Chrome v133
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• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
Playing a game, I tapped a side pile then realised o had a card on hand I could still play, I went to tap that card and instead of changing the focus to my newly tapped card, itoved that card into my side pile.
I don't believe this makes sense as a sequence, the sequence should always go: Tap Card > Tap spot card moves to. If the card in focus cannot be played where your 2nd tap is, focus should simply move to the new card you have tapped rather than reverse engineer where the card goes (i.e. in this instance the logic would have been Tap pile to place card on > Tap card you want added to that pile)
This is unexpected behaviour and can result in ending turns early given the rejected suggestions of being able to undo your final discard/not inventing a "confirm turn" final button. • Quel est votre navigateur ?
Google Chrome v133
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
Playing a game, I tapped a side pile then realised o had a card on hand I could still play, I went to tap that card and instead of changing the focus to my newly tapped card, itoved that card into my side pile.
I don't believe this makes sense as a sequence, the sequence should always go: Tap Card > Tap spot card moves to. If the card in focus cannot be played where your 2nd tap is, focus should simply move to the new card you have tapped rather than reverse engineer where the card goes (i.e. in this instance the logic would have been Tap pile to place card on > Tap card you want added to that pile)
This is unexpected behaviour and can result in ending turns early given the rejected suggestions of being able to undo your final discard/not inventing a "confirm turn" final button. • Quel est votre navigateur ?
Google Chrome v133
-
• Qu'affichait l'écran lorsque vous avez été bloqué(e) (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
Playing a game, I tapped a side pile then realised o had a card on hand I could still play, I went to tap that card and instead of changing the focus to my newly tapped card, itoved that card into my side pile.
I don't believe this makes sense as a sequence, the sequence should always go: Tap Card > Tap spot card moves to. If the card in focus cannot be played where your 2nd tap is, focus should simply move to the new card you have tapped rather than reverse engineer where the card goes (i.e. in this instance the logic would have been Tap pile to place card on > Tap card you want added to that pile)
This is unexpected behaviour and can result in ending turns early given the rejected suggestions of being able to undo your final discard/not inventing a "confirm turn" final button. • Quel est votre navigateur ?
Google Chrome v133
-
• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
Playing a game, I tapped a side pile then realised o had a card on hand I could still play, I went to tap that card and instead of changing the focus to my newly tapped card, itoved that card into my side pile.
I don't believe this makes sense as a sequence, the sequence should always go: Tap Card > Tap spot card moves to. If the card in focus cannot be played where your 2nd tap is, focus should simply move to the new card you have tapped rather than reverse engineer where the card goes (i.e. in this instance the logic would have been Tap pile to place card on > Tap card you want added to that pile)
This is unexpected behaviour and can result in ending turns early given the rejected suggestions of being able to undo your final discard/not inventing a "confirm turn" final button. -
• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Google Chrome v133
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• Quelle action de jeu vouliez-vous faire ?
Playing a game, I tapped a side pile then realised o had a card on hand I could still play, I went to tap that card and instead of changing the focus to my newly tapped card, itoved that card into my side pile.
I don't believe this makes sense as a sequence, the sequence should always go: Tap Card > Tap spot card moves to. If the card in focus cannot be played where your 2nd tap is, focus should simply move to the new card you have tapped rather than reverse engineer where the card goes (i.e. in this instance the logic would have been Tap pile to place card on > Tap card you want added to that pile)
This is unexpected behaviour and can result in ending turns early given the rejected suggestions of being able to undo your final discard/not inventing a "confirm turn" final button. -
• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
-
• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v133
-
• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
Playing a game, I tapped a side pile then realised o had a card on hand I could still play, I went to tap that card and instead of changing the focus to my newly tapped card, itoved that card into my side pile.
I don't believe this makes sense as a sequence, the sequence should always go: Tap Card > Tap spot card moves to. If the card in focus cannot be played where your 2nd tap is, focus should simply move to the new card you have tapped rather than reverse engineer where the card goes (i.e. in this instance the logic would have been Tap pile to place card on > Tap card you want added to that pile)
This is unexpected behaviour and can result in ending turns early given the rejected suggestions of being able to undo your final discard/not inventing a "confirm turn" final button. -
• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v133
-
• Veuillez décrire le problème d'affichage. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et copier/coller le lien ici.
Playing a game, I tapped a side pile then realised o had a card on hand I could still play, I went to tap that card and instead of changing the focus to my newly tapped card, itoved that card into my side pile.
I don't believe this makes sense as a sequence, the sequence should always go: Tap Card > Tap spot card moves to. If the card in focus cannot be played where your 2nd tap is, focus should simply move to the new card you have tapped rather than reverse engineer where the card goes (i.e. in this instance the logic would have been Tap pile to place card on > Tap card you want added to that pile)
This is unexpected behaviour and can result in ending turns early given the rejected suggestions of being able to undo your final discard/not inventing a "confirm turn" final button. • Quel est votre navigateur ?
Google Chrome v133
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
Playing a game, I tapped a side pile then realised o had a card on hand I could still play, I went to tap that card and instead of changing the focus to my newly tapped card, itoved that card into my side pile.
I don't believe this makes sense as a sequence, the sequence should always go: Tap Card > Tap spot card moves to. If the card in focus cannot be played where your 2nd tap is, focus should simply move to the new card you have tapped rather than reverse engineer where the card goes (i.e. in this instance the logic would have been Tap pile to place card on > Tap card you want added to that pile)
This is unexpected behaviour and can result in ending turns early given the rejected suggestions of being able to undo your final discard/not inventing a "confirm turn" final button. • Quel est votre navigateur ?
Google Chrome v133
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
Playing a game, I tapped a side pile then realised o had a card on hand I could still play, I went to tap that card and instead of changing the focus to my newly tapped card, itoved that card into my side pile.
I don't believe this makes sense as a sequence, the sequence should always go: Tap Card > Tap spot card moves to. If the card in focus cannot be played where your 2nd tap is, focus should simply move to the new card you have tapped rather than reverse engineer where the card goes (i.e. in this instance the logic would have been Tap pile to place card on > Tap card you want added to that pile)
This is unexpected behaviour and can result in ending turns early given the rejected suggestions of being able to undo your final discard/not inventing a "confirm turn" final button. • Quel est votre navigateur ?
Google Chrome v133
Historique du rapport de bug
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- Un autre n° de table / n° de coup
- Appuyer sur F5 a-t-il résolu le problème ?
- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et copier/coller le lien ici.
