#20892: "Visual glitch - some tiles didn't appear to fall until the screen was refreshed"
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| # | Status | Votes | Game | Type | Title | Last update |
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Description détaillée
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• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. -
• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Mozilla v5 Firefox on Windows 10
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• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une capture d'écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et en copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. • Quel est votre navigateur ?
Mozilla v5 Firefox on Windows 10
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. • Quel est votre navigateur ?
Mozilla v5 Firefox on Windows 10
-
• Qu'affichait l'écran lorsque vous avez été bloqué(e) (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. • Quel est votre navigateur ?
Mozilla v5 Firefox on Windows 10
-
• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. -
• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Mozilla v5 Firefox on Windows 10
-
• Quelle action de jeu vouliez-vous faire ?
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. -
• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
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• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Mozilla v5 Firefox on Windows 10
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• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. -
• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Mozilla v5 Firefox on Windows 10
-
• Veuillez décrire le problème d'affichage. Si vous disposez d'une capture d'écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et en copier/coller le lien ici.
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. • Quel est votre navigateur ?
Mozilla v5 Firefox on Windows 10
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une capture d'écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et en copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. • Quel est votre navigateur ?
Mozilla v5 Firefox on Windows 10
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
At a couple of points in the game, some tiles didn't appear to fall, even though they had no tiles beneath them.
Upon refreshing the screen, it was clear that the tiles had in fact fallen.
Both other players reported the same visual glitch, with one asking why a tile was suspended in mid air.
For all players, refreshing fixed the issue. However, the game should not require a manual refresh to show the correct information.
I have seen this happen in other games of Flaming Pyramids too. • Quel est votre navigateur ?
Mozilla v5 Firefox on Windows 10
Historique du rapport de bug
TBH: that kind of bug is a developer's nightmare - bugs that SOMETIMES occur.
I have test played many rounds with my family and never ran into this particular issue - so I am very glad for any kind of information I can get.
I have made some changes that might fix the bug, but since I failed to reproduce it at my end, I am not sure.
I have also made the fall notifications a bit more verbose, so that a screen capture is more informative, should the bug appear again.
If you like, please try the now updated version of Flaming Pyramids.
Should the bug appear again, a new screen shot is most appreciated.
Ajouter à ce rapport
- Un autre n° de table / n° de coup
- Appuyer sur F5 a-t-il résolu le problème ?
- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- Si vous disposez d'une capture d'écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et en copier/coller le lien ici.
