#36256: "Alternative ranking than elo to avoid cheat/elite play/troubles with luck game"
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| # | Status | Votes | Game | Type | Title | Last update |
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Description détaillée
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• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
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• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Google Chrome v89
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• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• Quel est votre navigateur ?
Google Chrome v89
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• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• Quel est votre navigateur ?
Google Chrome v89
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• Qu'affichait l'écran lorsque vous avez été bloqué(e) (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• Quel est votre navigateur ?
Google Chrome v89
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• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
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• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Google Chrome v89
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• Quelle action de jeu vouliez-vous faire ?
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
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• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
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• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v89
-
• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
-
• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v89
-
• Veuillez décrire le problème d'affichage. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• Quel est votre navigateur ?
Google Chrome v89
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• Quel est votre navigateur ?
Google Chrome v89
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• Quel est votre navigateur ?
Google Chrome v89
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- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici.
