#38544: "Improve performance for mobile devices"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Description détaillée
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• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Safari v14
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• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Quel est votre navigateur ?
Safari v14
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Quel est votre navigateur ?
Safari v14
-
• Qu'affichait l'écran lorsque vous avez été bloqué(e) (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Quel est votre navigateur ?
Safari v14
-
• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Safari v14
-
• Quelle action de jeu vouliez-vous faire ?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
-
• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Safari v14
-
• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Safari v14
-
• Veuillez décrire le problème d'affichage. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Quel est votre navigateur ?
Safari v14
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Quel est votre navigateur ?
Safari v14
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Quel est votre navigateur ?
Safari v14
Historique du rapport de bug
.SW_tile,.SW_piece_coin {
filter:none;
}
.SW_highlighted {
animation:none;
}
Various references had suggested that "filter: drop-shadow" should actually perform better than box-shadow because it has access to hardware acceleration, but the overall speed may be worse with all the workarounds applied. Hopefully those workarounds would not be necessary if the shadows are baked in to a png.
INB. 'm fairly sure that the SW_highlighted animation should be harmless however, as it only affects opacity - and all the documents suggest that should be just about the fastest thing to redraw.
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- Un autre n° de table / n° de coup
- Appuyer sur F5 a-t-il résolu le problème ?
- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
