#41425: "The game should notify the player if they don't have enough coins for an action"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Description détaillée
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• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. -
• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Google Chrome v90
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• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Quel est votre navigateur ?
Google Chrome v90
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• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Quel est votre navigateur ?
Google Chrome v90
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• Qu'affichait l'écran lorsque vous avez été bloqué(e) (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Quel est votre navigateur ?
Google Chrome v90
-
• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. -
• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Google Chrome v90
-
• Quelle action de jeu vouliez-vous faire ?
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. -
• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
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• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v90
-
• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. -
• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v90
-
• Veuillez décrire le problème d'affichage. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici.
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Quel est votre navigateur ?
Google Chrome v90
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Quel est votre navigateur ?
Google Chrome v90
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Quel est votre navigateur ?
Google Chrome v90
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- Un autre n° de table / n° de coup
- Appuyer sur F5 a-t-il résolu le problème ?
- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici.
