#48221: "First play impressions"
Quel est le sujet de ce rapport ?
Que s'est-il passé ? Merci de choisir ci-dessous
Que s'est-il passé ? Merci de choisir ci-dessous
Veuillez vérifier s'il existe déjà un rapport sur le même sujet
Si oui, veuillez VOTER pour ce rapport. Les rapports ayant le plus de votes auront la PRIORITÉ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Description détaillée
-
• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Google Chrome v93
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une capture d'écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et en copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Quel est votre navigateur ?
Google Chrome v93
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Quel est votre navigateur ?
Google Chrome v93
-
• Qu'affichait l'écran lorsque vous avez été bloqué(e) (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Quel est votre navigateur ?
Google Chrome v93
-
• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Google Chrome v93
-
• Quelle action de jeu vouliez-vous faire ?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
-
• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v93
-
• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v93
-
• Veuillez décrire le problème d'affichage. Si vous disposez d'une capture d'écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et en copier/coller le lien ici.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Quel est votre navigateur ?
Google Chrome v93
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une capture d'écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et en copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Quel est votre navigateur ?
Google Chrome v93
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Quel est votre navigateur ?
Google Chrome v93
Historique du rapport de bug
- changing '(player) decides not to sell a word' to '(player) passes' and then displaying the log when the player actually passes would be better.
- (player) chosed the value X. -> (player) rolled a choice and chose X.
- Possible stats to include: the number of words, the longest letter, average value of letters, or more.
- Replay is not working properly. Tiles are not discarded in replay.
- must sell the word -> Change 'must' to 'may' --> DONE
- Add 'Reset Word' option (which resets letter placements) --> DONE
- Add letter frequency chart and scoring chart --> DONE
- During buy phase display the price of letters combined --> DONE
- Add more dictionary options. Current dictionary is too restrictive --> Added Spanish. If you have more dictionary files, please provide me and I will add
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end) --> DONE. I'm using local files, not online lookup
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard --> The rules says that you can go to next phase, and then you can decide either to discard or to sell only one word. So the statement is ok.
- The game does not warn the last round (at least in solo mode) --> DONE
- Progress is always 0%, cannot concede --> DONE
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases? --> Added the number of letters discarded. During buy phase, it's not useful to repeat them, now you have the log player received... and the letters. During the last phase to discard up to 8, the information is hidden.
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better) --> There could be different options... _ELL can be SELL, TELL, BELL... what shall I display??
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201 --> Ok, I will
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. --> DONE
- (player) chosed the value X. -> (player) rolled a choice and chose X --> DONE
- Possible stats to include: the number of words, the longest letter, average value of letters, or more. --> DONE
- Disable Arena mode after official release --> BGA Admin didn't want to disable it
Ajouter à ce rapport
- Un autre n° de table / n° de coup
- Appuyer sur F5 a-t-il résolu le problème ?
- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- Si vous disposez d'une capture d'écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et en copier/coller le lien ici.
