#68609: "Classification of words to avoid those that are too local / specific / exotic"
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| # | Status | Votes | Game | Type | Title | Last update |
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Description détaillée
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• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
At an international table like #285987424 we had the word 'Cornhole'. Some of us didn't know what it was, including the person that had to guess.
I would suggest to have as a game option what vocabulary level to use: "All words" / "Remove exotic words" (or something in that line) to avoid examples like the above.
If all players are native to the language of the game, it may be fine. But if it's a mix of players with different levels of knowledge of the language used in the game, it can be frustrating. -
• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Google Chrome v103
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• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
At an international table like #285987424 we had the word 'Cornhole'. Some of us didn't know what it was, including the person that had to guess.
I would suggest to have as a game option what vocabulary level to use: "All words" / "Remove exotic words" (or something in that line) to avoid examples like the above.
If all players are native to the language of the game, it may be fine. But if it's a mix of players with different levels of knowledge of the language used in the game, it can be frustrating. • Quel est votre navigateur ?
Google Chrome v103
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• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
At an international table like #285987424 we had the word 'Cornhole'. Some of us didn't know what it was, including the person that had to guess.
I would suggest to have as a game option what vocabulary level to use: "All words" / "Remove exotic words" (or something in that line) to avoid examples like the above.
If all players are native to the language of the game, it may be fine. But if it's a mix of players with different levels of knowledge of the language used in the game, it can be frustrating. • Quel est votre navigateur ?
Google Chrome v103
-
• Qu'affichait l'écran lorsque vous avez été bloqué(e) (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
At an international table like #285987424 we had the word 'Cornhole'. Some of us didn't know what it was, including the person that had to guess.
I would suggest to have as a game option what vocabulary level to use: "All words" / "Remove exotic words" (or something in that line) to avoid examples like the above.
If all players are native to the language of the game, it may be fine. But if it's a mix of players with different levels of knowledge of the language used in the game, it can be frustrating. • Quel est votre navigateur ?
Google Chrome v103
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• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
At an international table like #285987424 we had the word 'Cornhole'. Some of us didn't know what it was, including the person that had to guess.
I would suggest to have as a game option what vocabulary level to use: "All words" / "Remove exotic words" (or something in that line) to avoid examples like the above.
If all players are native to the language of the game, it may be fine. But if it's a mix of players with different levels of knowledge of the language used in the game, it can be frustrating. -
• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Google Chrome v103
-
• Quelle action de jeu vouliez-vous faire ?
At an international table like #285987424 we had the word 'Cornhole'. Some of us didn't know what it was, including the person that had to guess.
I would suggest to have as a game option what vocabulary level to use: "All words" / "Remove exotic words" (or something in that line) to avoid examples like the above.
If all players are native to the language of the game, it may be fine. But if it's a mix of players with different levels of knowledge of the language used in the game, it can be frustrating. -
• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
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• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v103
-
• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
At an international table like #285987424 we had the word 'Cornhole'. Some of us didn't know what it was, including the person that had to guess.
I would suggest to have as a game option what vocabulary level to use: "All words" / "Remove exotic words" (or something in that line) to avoid examples like the above.
If all players are native to the language of the game, it may be fine. But if it's a mix of players with different levels of knowledge of the language used in the game, it can be frustrating. -
• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v103
-
• Veuillez décrire le problème d'affichage. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici.
At an international table like #285987424 we had the word 'Cornhole'. Some of us didn't know what it was, including the person that had to guess.
I would suggest to have as a game option what vocabulary level to use: "All words" / "Remove exotic words" (or something in that line) to avoid examples like the above.
If all players are native to the language of the game, it may be fine. But if it's a mix of players with different levels of knowledge of the language used in the game, it can be frustrating. • Quel est votre navigateur ?
Google Chrome v103
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
At an international table like #285987424 we had the word 'Cornhole'. Some of us didn't know what it was, including the person that had to guess.
I would suggest to have as a game option what vocabulary level to use: "All words" / "Remove exotic words" (or something in that line) to avoid examples like the above.
If all players are native to the language of the game, it may be fine. But if it's a mix of players with different levels of knowledge of the language used in the game, it can be frustrating. • Quel est votre navigateur ?
Google Chrome v103
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
At an international table like #285987424 we had the word 'Cornhole'. Some of us didn't know what it was, including the person that had to guess.
I would suggest to have as a game option what vocabulary level to use: "All words" / "Remove exotic words" (or something in that line) to avoid examples like the above.
If all players are native to the language of the game, it may be fine. But if it's a mix of players with different levels of knowledge of the language used in the game, it can be frustrating. • Quel est votre navigateur ?
Google Chrome v103
Historique du rapport de bug
It would be also useful when playing with children / young players.
Each word (for each language) could have a tag, for example. A 0 if it can be used in any game, a 1 if it can be used only if players select the "All words" option at game setup.
The implementation of the following bug could also help (being able to remove a word if the players agree to it, although it's targeted at repeated words): boardgamearena.com/bug?id=68193
Ajouter à ce rapport
- Un autre n° de table / n° de coup
- Appuyer sur F5 a-t-il résolu le problème ?
- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici.
