#86291: "Allow peeking in phase B (as an option)"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Description détaillée
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• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
-
• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Google Chrome v102
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
• Quel est votre navigateur ?
Google Chrome v102
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
• Quel est votre navigateur ?
Google Chrome v102
-
• Qu'affichait l'écran lorsque vous avez été bloqué(e) (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
• Quel est votre navigateur ?
Google Chrome v102
-
• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
-
• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Google Chrome v102
-
• Quelle action de jeu vouliez-vous faire ?
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
-
• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
-
• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v102
-
• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
-
• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v102
-
• Veuillez décrire le problème d'affichage. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici.
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
• Quel est votre navigateur ?
Google Chrome v102
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
• Quel est votre navigateur ?
Google Chrome v102
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
• Quel est votre navigateur ?
Google Chrome v102
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- Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici.
