#93976: "Only highlight tiles which are actually possible to use that turn"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Description détaillée
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• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Google Chrome v114
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• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Quel est votre navigateur ?
Google Chrome v114
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• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Quel est votre navigateur ?
Google Chrome v114
-
• Qu'affichait l'écran lorsque vous avez été bloqué(e) (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Quel est votre navigateur ?
Google Chrome v114
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• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Google Chrome v114
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• Quelle action de jeu vouliez-vous faire ?
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
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• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v114
-
• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v114
-
• Veuillez décrire le problème d'affichage. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Quel est votre navigateur ?
Google Chrome v114
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Quel est votre navigateur ?
Google Chrome v114
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Quel est votre navigateur ?
Google Chrome v114
Historique du rapport de bug
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you
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- Appuyer sur F5 a-t-il résolu le problème ?
- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour l'uploader et copier/coller le lien ici.
