#95877: "ADD: When prevented from taking an action, pop-up/tooltip showing court card preventing action"
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Description détaillée
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• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Google Chrome v115
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• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Quel est votre navigateur ?
Google Chrome v115
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Quel est votre navigateur ?
Google Chrome v115
-
• Qu'affichait l'écran lorsque vous avez été bloqué(e) (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Quel est votre navigateur ?
Google Chrome v115
-
• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Google Chrome v115
-
• Quelle action de jeu vouliez-vous faire ?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
-
• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v115
-
• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v115
-
• Veuillez décrire le problème d'affichage. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et copier/coller le lien ici.
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Quel est votre navigateur ?
Google Chrome v115
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Quel est votre navigateur ?
Google Chrome v115
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Quel est votre navigateur ?
Google Chrome v115
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- Un autre n° de table / n° de coup
- Appuyer sur F5 a-t-il résolu le problème ?
- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- Si vous disposez d'une impression écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et copier/coller le lien ici.
