#96798: "Undo button (with some restrictions) to the game"
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| # | Status | Votes | Game | Type | Title | Last update |
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Description détaillée
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• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
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• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Mozilla v5
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• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
• Quel est votre navigateur ?
Mozilla v5
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• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
• Quel est votre navigateur ?
Mozilla v5
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• Qu'affichait l'écran lorsque vous avez été bloqué(e) (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
• Quel est votre navigateur ?
Mozilla v5
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• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
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• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Mozilla v5
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• Quelle action de jeu vouliez-vous faire ?
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
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• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
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• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Mozilla v5
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• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
-
• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Mozilla v5
-
• Veuillez décrire le problème d'affichage. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
• Quel est votre navigateur ?
Mozilla v5
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
• Quel est votre navigateur ?
Mozilla v5
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
• Quel est votre navigateur ?
Mozilla v5
Historique du rapport de bug
all rules are on tooltips and can be modified if something is missing.
the game designer is not that keen on giving you more assistance (undo rotation aso) as it's part of the game to figure how the dungeon will be after rotations.
undo and confirm actions are a lot of work and I prefer to focus on adding expansions.
I've had cases where I've miscalculated my steps and on the third move found I'm leaving my piece vulnerable. I'd like this to be a game I can pick up and play with less stress and not a punishing game unless you are always on your maths game.
With two games I have running, both ruined by mistakes, I'm considering putting this game down until there's an undo of some sort.
As said before, I have chosen to give some time to add expansions and players are now able to play with all official expansions.
It was a huge task as there are 11 boxes.
Be patient, learn from your mistakes and you'll enjoy being a better player, step by step.
That's the way to be a member of the Fellowship of the Twist.
Ajouter à ce rapport
- Un autre n° de table / n° de coup
- Appuyer sur F5 a-t-il résolu le problème ?
- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
