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We don't stop playing because we grow old; we grow old because we stop playing. But my artery disagree with that.
Modérateurs de la communauté

A penny farthing is an old fashioned bicycle. Apparently sales of penny farthings increased 200% during the pandemic!

Trying board games on for size in Edmundston NB 🇨🇦. Invite me to play Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy anytime, or any game really but give me a play or 2 to learn it and I will ask for a rematch.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
Développeurs de jeux

Jeux développés : Dame de Pique, Narabi, Claim, Art Thief, Résistance !, Pokerdice, Gin Rami, Indian Chief, Heckin Hounds, Expressions, Peindre les Roses, Whist, Sergent Major, Ludo, Tumbleweed, Enemy Anemone, Yokai Septet, Hortis, Big Two, Bridge, Nap, Cradle to Grave, Gomoku, Twin Palms, Pescado Novo, Tiến Lên, Dungeon Rummy, Mia, Euchre, Le Renard des Bois Duo, Pinochle, La Glace et le Ciel, Canasta, Sasaki, 500, German Whist, ECK, Pente, Dickory, Baby Dinosaur Rescue, Sail, Spite and Malice, Schafkopf, Rami, Dobro, Yaniv, Lure, Go Fish, Les Fiefs de Norbois, Golf, Kings in the Corner, Crisps!, Président, Roppyakken, Park Life, Seotda, Kaiser, Concombre, Cheez-Tricks, Durak, Greasy Spoon, Seikatsu, Blot, Le Renard des Bois, 1000, Open Face Chinese Poker, Qu4to, Fruit Picking, Lunar, La Marche du Crabe, Lepidoptery, 31, Schnapsen, Sherlock 13, Briscola, Minhwatu, Onda, Tranquility: The Ascent, Sfynx, Knockout Whist, Dominos, Sevens, Bacon, Coupell, Diamonds, Nylon-ppong, Crash, Mighty, HUND, Pyrga, Spring Cleaning, Régidice, Orchard, Hawaiian Hanafuda, Écarté, Stonks, Yahtzee, Pier 18, The Last, Blackjack, Shut the Box, Farkle, 42, Nain Jaune, Five Three Five, hool
A floating octopus adorabilis

Jeux développés : Dobble Connect, Capybara'n'Capybara, Oriflamme, Faraway, Kado, Gang of Dice, Solstis, Ptit Pois, The Number, Zenith, Jekyll vs. Hyde, My City : Roll & Write, Ekko, Roll'n Bump, Mojo, Paper World, Chats de Poche, Middle Ages, Chakapuces, Dracula vs Van Helsing, Umbrella, Betta, The Vale of Eternity, Garden Rush, Lost Seas, Dicy Cards, Sengoku : Provinces en Guerre, 12 Chip Trick, Giraffe Raffe, Blood Rage, Captain Flip, Panda Spin, Vaalbara, Small World, Jurassic Snack, Perfect Words, The Yellow House, Pandemic, It's a Wonderful Kingdom, Pyramido : Trésors oubliés, My City, Khiva, Le Destin de la Communauté

Jeux développés : Number Drop, Welcome To The Moon, Marrakech, Rauha, Concept, Planet Unknown, Simplicity, Scythe, Papayoo, Caverna, The Crew, Heat, Agricola, Gueules Noires, Alhambra, Barrage, Yin Yang, Ancient Knowledge, Nidavellir, Gold’n’Crash, Mémoire 44, Kingdom Builder, Akropolis, BANG!, Federation, The Crew : Mission Sous-Marine, HUTAN : La Vie dans la Forêt Tropicale, Santorini, Ark Nova, Welcome, Altered
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.

Jeux développés : The Mother Road: Route 66, Verona Twist, Tinners' Trail, Mercado de Lisboa, Empire Plateau, Zooloretto, Attrape Monstres, Sushi Go Party!, Pyramid Poker, Délits d'Initiés, I'm The Boss, Herooj, Little Factory, Guile, The Gnomes of Zavandor, Samarkand, Balloon Pop!, Morocco, Queens & Kings... A Checkers Game, Dice Theme Park, BuyWord, Rainbow, Senshi, Break the Code, Can't Stop Express, L'île des Trains : Tous à Bord

Jeux développés : Elfenland, Tokaido, Diam's, Les Loups-Garous de Thiercelieux, Koi-koi, Eminent Domain : Microcosme, Échecs, Uncle Chestnut Table Gype, Terra Mystica, Jaipur, CuBirds, Dames, Tobago, Outlaws : Last Man Standing, Gomoku, Sushi Go!, Targui, Puerto Rico, Lines of Action, Color pop, Ginkgopolis, Djambi, Secret Moon, Saboteur, Red7
Do you mean rules have to be explained _before_ playing?-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --

Jeux développés : Astra, Art Decko, Mini Rogue, It's a Wonderful World, Les Petites Bourgades, Caper : Europe, Beyond the Sun, Maracaibo, Jump Drive, Pirates de Maracaibo, Compagnons, Blue Skies, Envelopes of Cash, Arctic Scavengers, Cosmoctopus, Streets, Non merci !, Daybreak, Projet Gaia, Harvest, The Great Split, Spots... ou encore, Parks, Strawberry Sunset, Space Station Phoenix
Developer of Gaia Project, Maracaibo, It's a Wonderful World, and other BGA adaptations. Send me a message if you're looking to adapt your game!

Jeux développés : Zuuli, Siam, GrumbleStone, Pugs in Mugs, Belladone Bluff, Vault : Un jeu de dés en solitaire, Lines of Action, Hens, Rolling Pins, Resolve, Block Arena, Vault A Den of Thieves, Shifting Stones, Dance of Muses, Diceathlon, Inverted Dice, Panic Lab, Micro Midgard, Zefiria, Xxung, Geek Out! Masters, Nacho Pile, Micro Dojo, My Shelfie: The Dice Game

Jeux développés : The Great Split, Spots... ou encore, Parks, Strawberry Sunset, Space Station Phoenix, Astra, Art Decko, Mini Rogue, It's a Wonderful World, Les Petites Bourgades, Caper : Europe, Monster Factory, Maracaibo, Jump Drive, Pirates de Maracaibo, Compagnons, Envelopes of Cash, Arctic Scavengers, Cosmoctopus, Streets, Daybreak, Projet Gaia, Harvest
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.

Jeux développés : Champ d'Honneur, Dungeon Twister, D'Orge et de Blé, Boomerang : Australia, Worldwide Tennis, Machiavelli, Le Roy des Ribauds, Tichu, Sensei, Expedition : Northwest Passage, Linx, Room 25, Legends of Hellas, Takenoko, ORION Duel, Khronos, Verdant, Boomerang : Europe, Caïrn, Origin, Toy Battle, Egocentric World
A sharp wit behind every word,In shadows, his secrets are stirred.
With laughter and grace,
He masks every trace,
Till all that is certain’s absurd.

Jeux développés : Stella – Dixit Universe, Survive The Island, Mech A Dream, Terraforming Mars, Lost Explorers, Nanatoridori, Next Station: London, Qawale, Splendor, Dékal, CATAN, Next Station : Tokyo, Res Arcana, Mega Jackpot, 7 Wonders Architects, Les Jardins Suspendus, Color Flush, Next Station : Paris, Living Forest, La Guilde des Expéditions Marchandes, Photosynthesis, Looot

Jeux développés : Khronos, Dungeon Petz, Dragon Line, Terraforming Mars, Origin, Eminent Domain : Microcosme, Madeira, Ultimate Railroads, Bataille Navale, Kingdomino, Hive, Century : La Route des Épices, Lewis & Clark, Eminent Domain, Isaac, Tapestry, Russian Railroads, Signorie, Kabaleo, Patchwork, Nippon
I enjoy playing boardgames and also develop them for BGA in my spare time

Jeux développés : Ratjack, Yokai, Pagan: Le Destin de Roanoke, Rainforest, Flowers, Leaders, Maps of Misterra, Open Season, Les Potions d'Azerlande, Scriptoria, Gosu X, Eternitium, Almadi, Amalfi - Renaissance, Odicey, Small Islands, Sahwari

Jeux développés : Zola, Redstone, Diablo, Silo, Cephalopod, Herd, Dodo, Oust, Impasse, Gopher, Blast Radius, Rive, Hadron, Mod Ten, Icebreaker, Fractal, Coins
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD

Jeux développés : Room 25, Trek 12, Ticket Gagnant, Rallyman GT, Super Fantasy Brawl, Architectes du Royaume de l'Ouest, Mythic Battles : Ragnarök, The Crew, Anachrony, Mur d'Hadrien, Chakra, Age of Civilization, DIG UP Adventure, Trekking the World, Clash of Decks, Volto

Jeux développés : Great Western Trail : El Paso, Dice Hospital : Services d'Urgence, Planet Unknown, Nirds, Hydroracers, Forêt Mixte, Flowers : Un Jeu Mandala, Colorado, Gold’n’Crash, SUPER, OASIS New Hope, Treos, Sir Ocelot's cave, Rauha, Boreal
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.

Jeux développés : Orléans, Sky Team, Festival, Dog Park, Cartographers, Apiary, Canvas, Fromage, Le Château Blanc, Quibbles, Exploding Kittens, Stonespine Architects, Crypt, Forever Home
Avid BoardgamerDeveloper of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!

Jeux développés : Altered, Les Bâtisseurs - Moyen-Âge, Number Drop, Ark Nova, Agricola, Caverna, Nidavellir, Barrage, Les Bâtisseurs - Antiquité, Mémoire 44, Scythe, Dice Forge, The Crew : Mission Sous-Marine
Let's roll :)

Jeux développés : Keyflower, Exploration: Warzone, TRIO, Carcassonne, Mammalath, Tapestry, Sapiens, Happy City, Buttons, Potion Explosion, Jeu du moulin, Veletas

Jeux développés : Get the MacGuffin, Festi'vibes, Desserts parfaits, Nimalia, Wizards Cup, Seasons, New York Zoo, Superstore 3000, Expéditions : Autour du Monde, Inside Job, Dobble, Harmonies

Jeux développés : Café, Gnome Hollow, Flip 7, Finca, Dédale, Maatatahay, Bunny Boom, Trailblazers, Stalk Exchange, Tower up, Unrest, Coffee

Jeux développés : Atlantes, Wizard, Classified Information, 13 Indices, Chemical Overload, Dungeon Roll, Gobelin des Bois, Up or Down?, Cannonades, Arboretum, Wizards of the Grimoire
BGA Developer of Wizard, Dungeon Roll, 13 Clues and Wizards of the Grimoire

Jeux développés : Race for the Galaxy, Abalone, Les Cités Perdues, Hack Trick, Alhambra, Dungeon Twister, Carcassonne, L'Année du Dragon, L'Âge de Pierre, Donuts
Let's be serious: it's a game.

Jeux développés : Yahtzee, Circle of Life, The King's Guild, Wastelandia, Blooms, Mattock, Penny Press, Medo, Hypnosia, Marram

Jeux développés : Let's Catch the Lion!, High Season, SpellBook, Verdant, Mythic Battles : Ragnarök, Symbiose, Undergrove, Toy Battle, Biomos, Let's Go! To Japan

Jeux développés : Quartermaster General: East Front, Talon, Quirky Quarks, Unconditional Surrender! World War 2 in Europe, Age of Champagne, Galactic Era, Altay: Dawn of Civilization, The Great American Fox Hunt, Dice Mission, Space Empires: 4X

Jeux développés : Pacifique, Bauer, Streetcar, Cookie Addict !, Bunny Drops, Qango, Queen of Scots, Metz, Diced Veggies, Amazonas
Boardgamer for ages and enjoying playing and developing new games on BGA

Jeux développés : Marco Polo II : Au Service du Khan, Les Voyages de Marco Polo, Piafs, La Granja, Obsession, Dragon Castle, Tiny Farms, For Sale, Chocolate Factory

Jeux développés : Tournay, Les Palais de Carrara, Quoridor, Quantum, Time Masters, Sobek, Metromania, Gear & Piston, Lords of Xidit
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^

Jeux développés : Rift Valley Reserve, Challengers!, Roll Into Town, Ghost At Home, Go Goa, EKONOS, SETUP, Strands, Lielow

Jeux développés : Piratas !, Misty, Pandai Rei, Àiyé, Kokeshi, Choconnect, A.E.R.O., Quartz : le jeu de dés, Monster Trick

Jeux développés : Batalla de Coronas, Orapa Mine, Zookeepers, Propuh, Mat, Nibble, Les Gemmes d'Iridescia, Persona Non Grata, Digit Code

Jeux développés : Just One, Simplicity, HUTAN : La Vie dans la Forêt Tropicale, BANG!, Welcome To The Moon, Martian Dice, 51ᵉ État, 3000 Truands
Hi! I am a developer of Martian Dice, Just One, 51st State and others, co-developer of BANG!, Welcome To The Moon.If you'd like your game to be on BGA - message me here or send an email to kuwizard@gmail.com

Jeux développés : Rest In Peace, Karvi, Crime Zoom : Sale objectif, Botanicus, Polis : Fight for the Hegemony, À la Gloire d'Odin, Skull, Abyss
Rashly grab a demo for tabletop play (9)

Jeux développés : GORami, Skat, The Ruhr : A Story of Coal Trade, Solo, Big Time Soccer, Ice Cold Ice Hockey, Sapiens, Stir Fry Eighteen
Stets auf der Suche nach frischem Löwenzahn...

Jeux développés : Gold West, Romi Rami, GOLDblivion, Earth, Bärenpark, Cake Master, L'Île des Chats, Draft & Write Records
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark, Earth (and Abundance), GOLDblivion, Romi Rami, Draft & Write Records and Cake Master.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth (et Abundance), GOLDblivion, Romi Rami, Draft & Write Records et Cake Master.

Jeux développés : Legend Raiders, Tang Hu Lu, Similo, Bower, Spirits of the Forest, Golems, 15 Days, All in
千里之行,始于足下。

Jeux développés : Nanatoridori, Dékal, Next Station : Paris, 101, le match, Les Jardins Suspendus, Splendor, La Guilde des Expéditions Marchandes

Jeux développés : Roll to the Top : Voyages, Twinkle Twinkle, boop., Mountain Goats, River Valley Glassworks, The Shipwreck Arcana, On Tour
Developer of boop., Roll to the Top: Journeys, On Tour, Mountain Goats and other BGA adaptations. Send me a message if you're looking to adapt your game!

Jeux développés : Haiclue, Thurn et Taxis : L'Aventure Postale, Un Mouton à la mer, Pingimus, Elfenland, Rage, El Grande

Jeux développés : Connect6, Hugo, Stupide Vautour, Murus Gallicus, Mille Sabords !, Atout Pique, Toucan do it

Jeux développés : Boomerang : Europe, Schrödinger's Cats, Boomerang : Australia, Imhotep, Lucky Numbers, Fai-fo, Boomerang : USA
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)

Jeux développés : Tikal, La Route du Verre, Mandala, Demain tu m'as tué, Les Architectes d’Amytis, Hadara, Mexica

Jeux développés : Through the Ages - L'histoire vous appartient, Not Alone, Through the Ages, Tzolk'in, Battle Sheep, Kingdomino
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿

Jeux développés : Taluva, Dragon Keeper : Le Donjon, Veggie Garden, Takara Island, Diamant, Santorini
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek

Jeux développés : Palace, Saint Poker, Auntie Mildred's List of Random Tasks, Commander Chess, Detective Poker, Finity
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
Pax Pamir.
War Chest.
Super Fantasy Brawl.

Jeux développés : Donuts, Railroad Ink, Quetzal, Mr. Jack, Perudo
Let me teach you this delightfully silly game

Jeux développés : Taluva, Complots, Now Boarding, Hardback, Santorini
More word games, please!

Jeux développés : L'Année du Dragon, Périclès, The Lady and the Tiger (Doors), For-Ex, Trick of the Rails
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby.

Jeux développés : Knister, Road to 300, Framework, Applejack, Splitter
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft

Jeux développés : Flip Freighters, Les Loups et l'Agneau, Mythicals, La Rivière de l'Or, Gueules Noires
Software Developer,Freelance BGA games Developer known as "joesimpson":
* some games are in alpha,
* 4 games are released

Jeux développés : Bloxo, Super Mega Lucky Box, Chimera Station, Go Nuts for Donuts, Dragonwood

Jeux développés : Seven Knights Bewitched, Quattuor Reges, Le Clan des Loups, Paikō, Monster Hex

Jeux développés : Sneferu: Builders of the Pyramids, Bug, Les Ruines Perdues de Narak, Draftosaurus, Squadro
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L

Jeux développés : Bonsaï, Forks: 2nd Edition, Tapas, Fled
Sometimes I write games for BGA in my spare time.

Jeux développés : A Gest of Robin Hood, Bayonets & Tomahawks, Pax Renaissance, Pax Pamir : seconde édition
Freelance software developer. Feel free to contact me about bringing your game to BGA!

Jeux développés : Tuned, Iwari, Darwin's Journey, DVONN
We don't stop playing because we grow old; we grow old because we stop playing.

Jeux développés : Toc, Tarot, Innovation
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…

Jeux développés : Burgle Bros., Luxor, Le Barbu
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.

Jeux développés : Oxono, Hokito, Kamon
Hello! Je fais des portages de jeux de société sur BGA. Si vous voulez que votre jeu soit disponible sur BGA, n'hésitez pas à me contacter ! :D

Jeux développés : Five Tribes, FIKA, Gizmos
When we hit our lowest point, we are open to the greatest change---
Journey before destination

Jeux développés : Terra Nova, Age of Innovation : un jeu de l'univers Terra Mystica, Terra Mystica

Jeux développés : Federation, Pook, Big Monster
Developer of Big Monster, PookCo-dev. of Federation
And maybe more to come... ;)

Jeux développés : Cóatl, Exit Strategy, Ultimate Tic-Tac-Toe
https://youtu.be/-P08rTazu1U

Jeux développés : Yaxha, Ninjan, Odin
Designer of P for Pizza and Don't Flock Up. Developer of Odin, Ninjan and Yaxha on BGA.https://boardgamegeek.com/boardgamedesigner/127952/doruk-kicikoglu

Jeux développés : Tic-Tac Match, The Crew
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.

Jeux développés : Soluna, Tea Time
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.

Jeux développés : Steam Works, Ponte del Diavolo
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.

Jeux développés : Hachihachi, Cucco
Japanese boardgame player.I like to play games very much, but I'm not a good player.

Jeux développés : Race for the Galaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.

Jeux développés : Puissance Quatre
Favourite Games:- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne

Jeux développés : Innovation
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 326 () ->241220
I was 1st for sometime in all time elo for Liverpool rummy
highest wingspan score 111 on 241220, bonus card points 24
ranks not tied to elo/date, just when I notice

Jeux développés : Chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.I also have a YouTube channel where I share my love of board games: https://YouTube.com/@BirdsOnBoard112

Jeux développés : Reflection
I made a browser extension for BGA. Learn more here: https://boardgamearena.com/forum/viewtopic.php?t=30509If you like it, why not buying me a coffee ? https://en.tipeee.com/board-game-arena-chrome-extension

Jeux développés : Cacao
Développeur informatique, a découvert les jeux de société depuis peu.

Jeux développés : The Battle for Hill 218
Software Developer and lover of all types of games from Sydney, Australia

Jeux développés : Dinosaur Tea Party
I've developed the BGA adaptation for Dinosaur Tea Party

Jeux développés : Geek Out! Masters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.

Jeux développés : The Shipwreck Arcana
I love deck-building, deduction, and cooperative games (though I also enjoy lots of other things!).I'm a software developer, and I'm working on BGA implementations of Burgle Bros 2 and Effortless at the moment (in addition to the complete projects listed under "games developed"). If you're interested in adapting your game for BGA, send me a message!

Jeux développés : Soulaween
一隻喜歡喵喵叫的公企鵝英文不好但還是很用心ㄉ翻譯
https://www.youtube.com/watch?v=CdA4hEORovk

Jeux développés : Gangsta!
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php

Jeux développés : Bao la Kiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili

Jeux développés : Kmakici Family's greatest teatime
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.

Jeux développés : Dice Summoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)

Jeux développés : Tarokk Hongrois
Favourites: Tarokk, Hanabi, Agricola.I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).

Jeux développés : Kiri-ai : Le Duel
Master of CS (ASU). Game Software Engineer. AGS Money Charge Ying Da, Boo Bucks (Unity+HLSL). ETBIM Construction Safety (VR+Interactions). BGA: Kiri-ai

Jeux développés : Bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask

Jeux développés : Thrive
I'm Martin Grider, board game designer and video game developer. My game development blog is chesstris.com, games you can buy at abstractpuzzle.com.

Jeux développés : Trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!

Jeux développés : Remember When
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.

Jeux développés : Coin Age
Current BGA speed record holder in Heat: Pedal to the Metal on Japan track (13:44)https://boardgamearena.com/table?table=670702867

Jeux développés : Reflections in the Looking Glass
I love board games in real life and online! I am the president of the Colorado Game Designers Guild and I have one game here on BGA: Reflections in the Looking Glass. I'm also usually ranked in about 5 games on BGA at any given time. Let have some fun!

Jeux développés : Kingdoms
Retired. Play lots of pickleball and love to cook (anything and everything, simple to gourmet).Maintained Space Base on BGA for 1 1/2 years. My volunteer contribution.

Jeux développés : Grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!

Jeux développés : Calypso
Cards, but also sometimes not cards.Developed Calypso (currently in beta)
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