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We don't stop playing because we grow old; we grow old because we stop playing. But my artery disagree with that.
Modérateurs de la communauté
A penny farthing is an old fashioned bicycle. Apparently sales of penny farthings increased 200% during the pandemic!
Trying board games on for size in Edmundston NB 🇨🇦. Invite me to play Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy anytime, or any game really but give me a play or 2 to learn it and I will ask for a rematch.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
Développeurs de jeux
Jeux développés : Gomoku, Dame de Pique, Yahtzee, Briscola, Président, Pinochle, Indian Chief, Nain Jaune, Sevens, Durak, Pente, Tumbleweed, Bahama Taxi, Pyrga, Fruit Picking, Yaniv, Twin Palms, Narabi, Pier 18, Minhwatu, Roppyakken, La Glace et le Ciel, Heckin Hounds, Hoola, Coupell, Seikatsu, Baby Dinosaur Rescue, Yokai Septet, Régicide, Régidice, La Marche du Crabe, Go Fish, Tiến Lên, Art Thief, Blackjack, Tranquility: The Ascent, Seotda, Sasaki, Peindre les Roses, Dou Dizhu, Nylon-ppong, Le Renard des Bois, Spite and Malice, Big Two, Hanamikoji, Hawaiian Hanafuda, 31, Golf, Mia, Pokerdice, Farkle, Knockout Whist, Concombre, German Whist, Sergent Major, Toepen, Mighty, Open Face Chinese Poker, Rami, Nap, Two-Ten-Jack, Écarté, Schnapsen, Kings in the Corner, Euchre, Gin Rami, 42, Dominos, Cheez-Tricks, ECK, Ludo, The Brambles, HUND, Qu4to, Dobro, Cradle to Grave, Go-Stop, Stonks, Sherlock 13, Crisps!, Le Renard des Bois Duo, Five Three Five, Bacon, Greasy Spoon, Dickory, Enemy Anemone, Fibonachos, Spring Cleaning, Lunar, Lure, Pescado Novo, Claim, The Last, Onda, Park Life, Canasta, Expressions, Power Vacuum, Diamonds, Blot, Sail, Hortis, Forage, Orchard, lepidopter
A floating octopus adorabilis
Jeux développés : Jekyll vs. Hyde, Oriflamme, Pandemic, Blood Rage, Betta, Roll'n Bump, Gang of Dice, My City, Vaalbara, Lost Seas, Chats de Poche, The Number, Dobble Connect, Perfect Words, 12 Chip Trick, Dracula vs Van Helsing, My City : Roll & Write, Faraway, It's a Wonderful Kingdom, Captain Flip, The Vale of Eternity, Mojo, Solstis, Khiva, Small World, Dicy Cards, Middle Ages, Zenith, Capybara'n'Capybara, The Yellow House, Giraffe Raffe, Umbrella, Ekko, Kado, Pyramido : Trésors oubliés, Panda Spin, Garden Rush, Paper World, Ptit Pois, Le Destin de la Communauté, Jurassic Snack, Sengoku : Provinces en Guerre, Chakapuces, Moonshine, Gatsby, Viva Catrina, Dewan, Chouineurs, Pili Pili
Jeux développés : Alhambra, Papayoo, Marrakech, Santorini, Kingdom Builder, Yin Yang, The Crew, Concept, Welcome, BANG!, Nidavellir, Agricola, Simplicity, Number Drop, The Crew : Mission Sous-Marine, Mémoire 44, Barrage, Caverna, Rauha, Ark Nova, Akropolis, Ancient Knowledge, Heat, Planet Unknown, Altered, Federation, Gold’n’Crash, Gueules Noires, Scythe, Welcome To The Moon, HUTAN : La Vie dans la Forêt Tropicale
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
Jeux développés : Non merci !, Blue Skies, Beyond the Sun, Art Decko, Parks, Projet Gaia, Arctic Scavengers, Jump Drive, It's a Wonderful World, Space Station Phoenix, The Great Split, Streets, Compagnons, Caper : Europe, Astra, Spots... ou encore, Daybreak, Envelopes of Cash, Maracaibo, Mini Rogue, Strawberry Sunset, Harvest, Cosmoctopus, Pirates de Maracaibo, Les Petites Bourgades, Monster Smash, Ahoy
Developer of Gaia Project, Maracaibo, It's a Wonderful World, and other BGA adaptations. Send me a message if you're looking to adapt your game!
Jeux développés : Balloon Pop!, Herooj, Attrape Monstres, Verona Twist, Senshi, Queens & Kings... A Checkers Game, Guile, Pyramid Poker, Mercado de Lisboa, Can't Stop Express, BuyWord, Samarkand, I'm The Boss, Zooloretto, The Mother Road: Route 66, Rainbow, Morocco, Little Factory, Sushi Go Party!, Tinners' Trail, Break the Code, Dice Theme Park, The Gnomes of Zavandor, Délits d'Initiés, Empire Plateau, L'île des Trains : Tous à Bord
Jeux développés : Puerto Rico, Tobago, Uncle Chestnut Table Gype, Diam's, Saboteur, Color pop, Gomoku, Jaipur, Koi-koi, Elfenland, Djambi, Targui, Dames, Échecs, Tokaido, Secret Moon, Outlaws : Last Man Standing, Terra Mystica, Les Loups-Garous de Thiercelieux, Red7, Ginkgopolis, Sushi Go!, CuBirds, Eminent Domain : Microcosme, Troyes Dice
Do you mean rules have to be explained _before_ playing?-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
Jeux développés : Takenoko, Expedition : Northwest Passage, Machiavelli, Dungeon Twister, Origin, Khronos, Room 25, Tichu, Boomerang : Australia, Egocentric World, Boomerang : Europe, Legends of Hellas, Sensei, Worldwide Tennis, Champ d'Honneur, Caïrn, ORION Duel, Linx, Le Roy des Ribauds, Chu Han, D'Orge et de Blé, Toy Battle, Pingouins, Verdant, Skull King
I wanna be adored
Jeux développés : Res Arcana, Splendor, Lost Explorers, Stella – Dixit Universe, Living Forest, 7 Wonders Architects, CATAN, Next Station: London, Mech A Dream, Photosynthesis, Color Flush, Next Station : Tokyo, Qawale, Terraforming Mars, Looot, Next Station : Paris, Mega Jackpot, Dékal, Nanatoridori, Survive The Island, La Guilde des Expéditions Marchandes, Les Jardins Suspendus, Catan : Énergies, 7 Wonders Dice, Carnuta
Jeux développés : Monster Factory, Art Decko, Parks, Projet Gaia, Arctic Scavengers, Jump Drive, It's a Wonderful World, Space Station Phoenix, The Great Split, Streets, Compagnons, Caper : Europe, Astra, Spots... ou encore, Daybreak, Envelopes of Cash, Maracaibo, Mini Rogue, Strawberry Sunset, Harvest, Cosmoctopus, Pirates de Maracaibo, Les Petites Bourgades, Monster Smash, Ahoy
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.
Jeux développés : Lines of Action, Siam, Geek Out! Masters, Panic Lab, Shifting Stones, Rolling Pins, Pugs in Mugs, Micro Dojo, Zefiria, Diceathlon, Block Arena, Vault : Un jeu de dés en solitaire, Zuuli, Xxung, Inverted Dice, Vault A Den of Thieves, Hens, GrumbleStone, Nacho Pile, Micro Midgard, Dance of Muses, Resolve, Belladone Bluff, My Shelfie: The Dice Game, Réserve stratégique
Jeux développés : Kabaleo, Isaac, Hive, Madeira, Dragon Line, Nippon, Russian Railroads, Lewis & Clark, Bataille Navale, Origin, Khronos, Signorie, Eminent Domain, Kingdomino, Eminent Domain : Microcosme, Dungeon Petz, Patchwork, Tapestry, Century : La Route des Épices, Ultimate Railroads, Terraforming Mars, Galactic Cruise
I enjoy playing boardgames and also develop them for BGA in my spare time
Jeux développés : Gopher, Dodo, Silo, Zola, Icebreaker, Rive, Oust, Cephalopod, Redstone, Fractal, Hadron, Impasse, Herd, Diablo, Coins, Mod Ten, Churn, Blast Radius, Jokerball, Réserve stratégique, 420, Run Buster
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
Jeux développés : Yokai, Small Islands, Almadi, Scriptoria, Maps of Misterra, Rainforest, Sahwari, Amalfi - Renaissance, Gosu X, Open Season, Flowers, Ratjack, Odicey, Eternitium, Les Potions d'Azerlande, Leaders, Pagan : le Destin de Roanoke, Kikai - Bricolage Heads, Concordia, Tekken – le jeu de plateau
Jeux développés : Crypt, Quibbles, Canvas, Dog Park, Sky Team, Forever Home, Exploding Kittens, Fromage, Cartographers, Festival, Orléans, Tag Team, Stonespine Architects, Le Château Blanc, Apiary, Fliptoons, Reforest, Spirited
Avid BoardgamerDeveloper of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
Jeux développés : Rallyman GT, Room 25, Trekking the World, Chakra, The Crew, Super Fantasy Brawl, Trek 12, Clash of Decks, Age of Civilization, Anachrony, Architectes du Royaume de l'Ouest, Ticket Gagnant, Volto, DIG UP Adventure, Mur d'Hadrien, Mythic Battles : Ragnarök
Jeux développés : Hydroracers, Dice Hospital : Services d'Urgence, Rauha, OASIS New Hope, Colorado, Forêt Mixte, Planet Unknown, Boreal, Treos, Gold’n’Crash, Flowers : Un Jeu Mandala, Nirds, Great Western Trail : El Paso, Sir Ocelot's cave, SUPER, Forêt Mixte : Dartmoor
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.
Jeux développés : Unrest, Trailblazers, Maatatahay, Finca, Gnome Hollow, Coffee, Stalk Exchange, Bunny Boom, Dédale, Flip 7, Café, Tower up, Castles of Mad King Ludwig, Nature, Booty Dice, Tacta
Jeux développés : Seasons, Desserts parfaits, Get the MacGuffin, Dobble, Expéditions : Autour du Monde, New York Zoo, Nimalia, Festi'vibes, Harmonies, Inside Job, Superstore 3000, Wizards Cup, Cardia, Moonlight : Le Territoire des Loups, Ubongo
Jeux développés : Piratas!, Quartz : le jeu de dés, Choconnect, Àiyé, Pandai Rei, Cookie Battle, Misty, Monster Trick, Shock! Knights & Poisons, A.E.R.O., Kokeshi, Pisanki, Congkak, Malabares, Asteria
Jeux développés : Amazonas, Metz, Qango, Cookie Addict!, Bauer, Pacifique, Diced Veggies, Hamsters vs Hippos, Queen of Scots, Bunny Drops, Streetcar, Crazy Corgi, 15 Jours en France, Jewel Box
Boardgamer for ages and enjoying playing and developing new games on BGA
Jeux développés : Dungeon Roll, 13 Indices, Wizard, Wizards of the Grimoire, Cannonades, Gobelin des Bois, Chemical Overload, Classified Information, Atlantes, Arboretum, Up or Down?, Irish Gauge, Skirmish: Battle for Draconia
BGA Developer of Wizard, Dungeon Roll, 13 Clues and Wizards of the Grimoire
Jeux développés : Les Bâtisseurs - Moyen-Âge, Dice Forge, Les Bâtisseurs - Antiquité, Nidavellir, Agricola, Number Drop, The Crew : Mission Sous-Marine, Mémoire 44, Barrage, Caverna, Ark Nova, Altered, Scythe
Let's roll :)
Jeux développés : Let's Catch the Lion!, Biomos, Undergrove, Mythic Battles : Ragnarök, SpellBook, High Season, Let's Go! To Japan, Toy Battle, Symbiose, Pingouins, Verdant, Skull King, Piña Coladice
Jeux développés : Carcassonne, Keyflower, Jeu du moulin, Buttons, Sapiens, Mammalath, Exploration: Warzone, Veletas, Potion Explosion, Happy City, Tapestry, TRIO
Jeux développés : Hadara, Demain tu m'as tué, Mandala, La Route du Verre, Tikal, Mexica, Les Architectes d’Amytis, Pergola, Carson City, Beyond, Popcorn
Jeux développés : Unconditional Surrender! World War 2 in Europe, Talon, Space Empires: 4X, The Great American Fox Hunt, Galactic Era, Age of Champagne, Quirky Quarks, Quartermaster General: East Front, Dice Mission, Altay: Dawn of Civilization, Mystling Academy
Jeux développés : Le Clan des Loups, Quattuor Reges, Seven Knights Bewitched, Monster Hex, Paikō, Savanna Ten, Kani Nari Ebi, Tsukuru Ten Ten, Matchstick Tycoon, Olenon, Amoriax
Jeux développés : Mat, Zookeepers, Batalla de Coronas, Persona Non Grata, Les Gemmes d'Iridescia, Nibble, Propuh, Orapa Mine, Digit Code, Les Tours Ambulantes, Azure
Jeux développés : Yahtzee, Hypnosia, Penny Press, Blooms, The King's Guild, Circle of Life, Marram, Medo, Mattock, Wastelandia
Jeux développés : Carcassonne, Alhambra, Les Cités Perdues, Race for the Galaxy, L'Âge de Pierre, L'Année du Dragon, Dungeon Twister, Hack Trick, Abalone, Donuts
Let's be serious: it's a game.
Jeux développés : Marché Végé, boop., Roll to the Top : Voyages, On Tour, The Shipwreck Arcana, River Valley Glassworks, Mountain Goats, Twinkle Twinkle, Bebop, River Rats
Developer of boop., Roll to the Top: Journeys, On Tour, Mountain Goats and other BGA adaptations. Send me a message if you're looking to adapt your game!
Jeux développés : Splendor, 101, le match, Next Station : Paris, Dékal, Nanatoridori, La Guilde des Expéditions Marchandes, Les Jardins Suspendus, 7 Wonders Dice, Carnuta
Jeux développés : Quoridor, Tournay, Gear & Piston, Sobek, Time Masters, Quantum, Les Palais de Carrara, Lords of Xidit, Metromania
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
Jeux développés : Martian Dice, BANG!, Simplicity, Just One, 3000 Truands, 51ᵉ État, Welcome To The Moon, HUTAN : La Vie dans la Forêt Tropicale, Settlers : Naissance d'un Empire
Hi! I am a developer of Martian Dice, Just One, 51st State and others, co-developer of BANG!, Welcome To The Moon.If you'd like your game to be on BGA - message me here or send an email to kuwizard@gmail.com
Jeux développés : For Sale, Dragon Castle, La Granja, Les Voyages de Marco Polo, Marco Polo II : Au Service du Khan, Chocolate Factory, Tiny Farms, Obsession, Piafs
Jeux développés : Strands, EKONOS, Ghost At Home, Challengers!, Rift Valley Reserve, Lielow, SETUP, Go Goa, Roll Into Town
Jeux développés : Polis : Fight for the Hegemony, Crime Zoom : Sale objectif, Rest In Peace, Abyss, Skull, À la Gloire d'Odin, Botanicus, Karvi, Elongo
Rashly grab a demo for tabletop play (9)
Jeux développés : Barrage, Cosy Casa, Eriantys, Newton, Les Rats de Wistar, Bower, Mesos, My Shelfie: The Dice Game
Jeux développés : Stir Fry Eighteen, Ice Cold Ice Hockey, Solo, The Ruhr : A Story of Coal Trade, Skat, GORami, Sapiens, Big Time Soccer
Stets auf der Suche nach frischem Löwenzahn...
Jeux développés : Gold West, L'Île des Chats, Bärenpark, Earth, GOLDblivion, Romi Rami, Draft & Write Records, Cake Master
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark, Earth (and Abundance), GOLDblivion, Romi Rami, Draft & Write Records and Cake Master.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth (et Abundance), GOLDblivion, Romi Rami, Draft & Write Records et Cake Master.
Jeux développés : 15 Days, Spirits of the Forest, Similo, Tang Hu Lu, Legend Raiders, All in, Golems, Bower
千里之行,始于足下。
Jeux développés : Lucky Numbers, Boomerang : Australia, Schrödinger's Cats, Boomerang : Europe, Boomerang : USA, Fai-fo, Imhotep
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
Jeux développés : Elfenland, Un Mouton à la mer, Thurn et Taxis : L'Aventure Postale, Haiclue, El Grande, Rage, Pingimus
Jeux développés : Connect6, Atout Pique, Mille Sabords !, Murus Gallicus, Stupide Vautour, Hugo, Toucan do it
Jeux développés : Diamant, Takara Island, Veggie Garden, Dragon Keeper : Le Donjon, Taluva, Santorini
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
Jeux développés : Battle Sheep, Tzolk'in, Through the Ages, Not Alone, Through the Ages - L'histoire vous appartient, Kingdomino
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
Jeux développés : Perudo, Mr. Jack, Quetzal, Railroad Ink, Donuts, Massive-Verse: Fighting Card Game
Let me teach you this delightfully silly game
Jeux développés : Applejack, Framework, Road to 300, Knister, Splitter, Qwinto
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft
Jeux développés : Pax Pamir : seconde édition, Pax Renaissance, Bayonets & Tomahawks, A Gest of Robin Hood, Molly House, Fox on the Tree
Freelance software developer. Feel free to contact me about bringing your game to BGA!
Jeux développés : Off the Rails, Carnegie, New Frontiers, Wingspan, Stupor Mundi, Movers & Shakers
Jeux développés : Saint Poker, Palace, Finity, Detective Poker, Commander Chess, Auntie Mildred's List of Random Tasks
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
Pax Pamir.
War Chest.
Super Fantasy Brawl.
Jeux développés : Les Loups et l'Agneau, Flip Freighters, Gueules Noires, Stigméria, La Rivière de l'Or, Mythicals
Software Developer,Freelance BGA games Developer known as "joesimpson":
* some games are in alpha,
* 6 games are released
* Maintainer of Gangsta!
Jeux développés : Complots, Taluva, Santorini, Hardback, Now Boarding
More word games, please!
Jeux développés : Squadro, Draftosaurus, Les Ruines Perdues de Narak, Bug, Sneferu: Builders of the Pyramids
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
Jeux développés : L'Année du Dragon, Trick of the Rails, For-Ex, The Lady and the Tiger (Doors), Périclès
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby.
Jeux développés : Dragonwood, Go Nuts for Donuts, Chimera Station, Super Mega Lucky Box, Bloxo
Jeux développés : Automobiles, Crusaders: Thy Will Be Done, Bunny Kingdom, Dog Lover, Formula D
Jeux développés : Iwari, Tuned, DVONN, Darwin's Journey, YINSH
We don't stop playing because we grow old; we grow old because we stop playing.
Jeux développés : Tapas, Forks: 2nd Edition, Bonsaï, Fled
Sometimes I write games for BGA in my spare time.
Jeux développés : Gizmos, FIKA, Five Tribes
When we hit our lowest point, we are open to the greatest change---
Journey before destination
Jeux développés : Innovation, Tarot, Toc
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…
Jeux développés : Terra Mystica, Age of Innovation : un jeu de l'univers Terra Mystica, Terra Nova
Jeux développés : Odin, Ninjan, Yaxha
Designer of P for Pizza and Don't Flock Up. Developer of Odin, Ninjan and Yaxha on BGA.https://boardgamegeek.com/boardgamedesigner/127952/doruk-kicikoglu
Jeux développés : Le Barbu, Luxor, Burgle Bros.
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.
Jeux développés : Hokito, Oxono, Kamon
Hello! Je fais des portages de jeux de société sur BGA. Si vous voulez que votre jeu soit disponible sur BGA, n'hésitez pas à me contacter ! :D
Jeux développés : Ultimate Tic-Tac-Toe, Cóatl, Cathood
Hi!My name is Ábel Tibor Tóth, and I'm a junior software developer, bringing wonderful games to life on BGA. If you want to make your game available here, do not hesitate to contact me.
After an adapation I work on hits Beta or Released state, I often share the source code of it on GitHub. Feel free to check on them.
https://github.com/AbelTiborToth
Most of the games I developed here are free to play for the whole BGA community. In case you would like to support me directly, you can visit my Buy Me a Coffee page. Thank you!
buymeacoffee.com/abeltibortoth
Jeux développés : Big Monster, Pook, Federation
Developer of Big Monster, PookCo-dev. of Federation
And maybe more to come... ;)
Jeux développés : The Crew, Tic-Tac Match
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
Jeux développés : Tea Time, Soluna
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
Jeux développés : Ponte del Diavolo, Steam Works
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
Jeux développés : Cucco, Hachihachi
Japanese boardgame player.I like to play games very much, but I'm not a good player.
Jeux développés : Race for the Galaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.
Jeux développés : Puissance Quatre
Favourite Games:- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
Jeux développés : Innovation
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 326 () ->241220
I was 1st for sometime in all time elo for Liverpool rummy
highest wingspan score 111 on 241220, bonus card points 24
ranks not tied to elo/date, just when I notice
Jeux développés : Chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.I also have a YouTube channel where I share my love of board games: https://YouTube.com/@BirdsOnBoard112
Jeux développés : Reflection
I made a browser extension for BGA. Learn more here: https://boardgamearena.com/forum/viewtopic.php?t=30509If you like it, why not buying me a coffee ? https://en.tipeee.com/board-game-arena-chrome-extension
Jeux développés : Cacao
Développeur informatique, a découvert les jeux de société depuis peu.
Jeux développés : The Battle for Hill 218
Software Developer and lover of all types of games from Sydney, Australia
Jeux développés : The Shipwreck Arcana
I love deck-building, deduction, and cooperative games (though I also enjoy lots of other things!).I'm a software developer, and I'm working on BGA implementations of Burgle Bros 2, The LOOP, and Wastelandia at the moment (in addition to the complete projects listed under "games developed"). If you're interested in adapting your game for BGA, send me a message!
Jeux développés : Dinosaur Tea Party
I've developed the BGA adaptation for Dinosaur Tea Party
Jeux développés : Geek Out! Masters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.
Jeux développés : Gangsta!
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php
Jeux développés : Bao la Kiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
Jeux développés : Kmakici Family's greatest teatime
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.
Jeux développés : Dice Summoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)
Jeux développés : Tarokk Hongrois
Favourites: Tarokk, Hanabi, Agricola.I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
Jeux développés : Kiri-ai : Le Duel
Master of CS (ASU). Game Software Engineer. AGS Money Charge Ying Da, Boo Bucks (Unity+HLSL). ETBIM Construction Safety (VR+Interactions). BGA: Kiri-ai
Jeux développés : Bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
Jeux développés : Thrive
I'm Martin Grider, board game designer and video game developer. My game development blog is chesstris.com, games you can buy at abstractpuzzle.com.
Jeux développés : Trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!
Jeux développés : Coin Age
Freelance game developerGames developed on BGA :
Coin Age (beta)
Coney (alpha)
Current BGA speed record holder in Heat: Pedal to the Metal on Japan track (13:44)
https://boardgamearena.com/table?table=670702867
Jeux développés : Remember When
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
Jeux développés : Reflections in the Looking Glass
I love board games in real life and online! I am the president of the Colorado Game Designers Guild and I have one game here on BGA: Reflections in the Looking Glass. I'm also usually ranked in about 5 games on BGA at any given time. Let have some fun!
Jeux développés : Trench
World Trench is the official partner with Rui Alípio Monteiro.It is managed by Joana Moreira and Miguel Maduro-Dias (founders of beOMNI Expression), and they implement and maintain Rui's board game ideas.
Jeux développés : Kingdoms
Retired. Play lots of pickleball and love to cook (anything and everything, simple to gourmet).Maintained Space Base on BGA for 1 1/2 years. My volunteer contribution.
Jeux développés : Grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
Jeux développés : Calypso
Cards, but also sometimes not cards.Developed Calypso (currently in beta)
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