L'équipe Board Game Arena Nous contacter
![](https://x.boardgamearena.net/data/avatar/0/85/85322/85322385_32.jpg?h=b805440adf)
We don't stop playing because we grow old; we grow old because we stop playing. - Shaw
Modérateurs de la communauté
![](https://x.boardgamearena.net/data/avatar/0/91/91342/91342174_32.jpg?h=02a9b427a7)
Trying board games on for size in Edmundston NB 🇨🇦. Invite me to play Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy anytime, or any game really but give me a play or 2 to learn it and I will ask for a rematch.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
Développeurs de jeux
![](https://x.boardgamearena.net/data/avatar/0/84/84386/84386529_32.jpg?h=907bb13947)
Jeux développés : Concombre, Cheez-Tricks, Fibonachos, Briscola, Roppyakken, Seotda, Open Face Chinese Poker, Qu4to, Claim, Durak, Seikatsu, Le Renard des Bois, 31, Schnapsen, Sherlock 13, Power Vacuum, Fruit Picking, La Marche du Crabe, Knockout Whist, Dominos, Enemy Anemone, Orchard, Yahtzee, Minhwatu, Tranquility: The Ascent, Mighty, HUND, Pescado Novo, Sevens, Coupell, Nylon-ppong, Écarté, Stonks, Expressions, Pyrga, Régidice, Hawaiian Hanafuda, Farkle, 42, Bacon, Forage, Dame de Pique, Pier 18, Blackjack, Toepen, The Brambles, Lure, Nain Jaune, Hoola, Dou Dizhu, Two-Ten-Jack, Go-Stop, Canasta, Bahama Taxi, Régicide, Hanamikoji, Pokerdice, Gin Rami, Five Three Five, Hortis, Gomoku, Narabi, Art Thief, Sergent Major, Ludo, Lunar, Pinochle, Heckin Hounds, Peindre les Roses, Nap, Cradle to Grave, Onda, Tumbleweed, Yokai Septet, Big Two, Mia, Euchre, Le Renard des Bois Duo, Sail, Twin Palms, Tiến Lên, German Whist, ECK, Spring Cleaning, Président, La Glace et le Ciel, Sasaki, Rami, Dobro, The Last, Pente, Baby Dinosaur Rescue, Spite and Malice, Golf, Kings in the Corner, Crisps, Blot, Yaniv, Go Fish
A floating octopus adorabilis
![](https://x.boardgamearena.net/data/avatar/0/83/83846/83846198_32.jpg?h=014fad057f)
Jeux développés : Papayoo, Caverna, The Crew, Heat, Agricola, Gueules Noires, Alhambra, Barrage, Yin Yang, Ancient Knowledge, Nidavellir, Gold’n’Crash, Mémoire 44, Kingdom Builder, Akropolis, BANG!, Federation, The Crew : Mission Sous-Marine, Santorini, Ark Nova, Welcome, Altered, Number Drop, Marrakech, Rauha, Concept, Planet Unknown, Simplicity, Scythe
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
![](https://x.boardgamearena.net/data/avatar/0/0/0/426_32.jpg?h=c9dc023067)
Jeux développés : Color pop, Les Loups-Garous de Thiercelieux, Djambi, CuBirds, Secret Moon, Saboteur, Apocalypse au Zoo de Carson City, Elfenland, Sushi Go!, Tokaido, Diam's, Terra Mystica, Koi-koi, Ginkgopolis, Échecs, Uncle Chestnut Table Gype, Outlaws : Last Man Standing, Jaipur, Red7, Dames, Tobago, Lines of Action, Gomoku, Siam, Targui, Eminent Domain : Microcosme, Puerto Rico, Tablut
Do you mean rules have to be explained _before_ playing?-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
![](https://x.boardgamearena.net/data/avatar/0/2/2063/2063909_32.jpg?h=3d2437033a)
Jeux développés : Dracula vs Van Helsing, Betta, The Vale of Eternity, Lost Seas, Middle Ages, 12 Chip Trick, Blood Rage, Captain Flip, Vaalbara, Dicy Cards, Perfect Words, Pandemic, It's a Wonderful Kingdom, My City, Khiva, Dobble Connect, Oriflamme, Faraway, Gang of Dice, Solstis, The Number, Jekyll vs. Hyde, My City : Roll & Write, Roll'n Bump, Mojo, Chats de Poche
![](https://x.boardgamearena.net/data/avatar/0/1/1515/1515001_32.jpg?h=24c1a9e393)
Jeux développés : Zooloretto, Attrape Monstres, Sushi Go Party!, Pyramid Poker, Stockpile, I'm The Boss, Herooj, Little Factory, Guile, The Gnomes of Zavandor, Samarkand, Balloon Pop!, Morocco, Queens & Kings... A Checkers Game, Dice Theme Park, BuyWord, Rainbow, Senshi, Break the Code, Can't Stop Express, L'île des Trains : Tous à Bord, The Mother Road: Route 66, Verona Twist, Tinners' Trail, Mercado de Lisboa, Empire Plateau
![](https://x.boardgamearena.net/data/avatar/0/84/84125/84125723_32.jpg?h=25a19a99a0)
Jeux développés : Lewis & Clark, Eminent Domain, Isaac, Tapestry, Russian Railroads, Signorie, Kabaleo, Patchwork, Nippon, Khronos, Dungeon Petz, Dragon Line, Terraforming Mars, Origin, Eminent Domain : Microcosme, Madeira, Ultimate Railroads, Bataille Navale, Kingdomino, Hive, Century : La Route des Épices
I enjoy playing boardgames and also develop them for BGA in my spare time
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Jeux développés : Blue Skies, Envelopes of Cash, Arctic Scavengers, Streets, Non merci !, Daybreak, Projet Gaia, The Great Split, Spots, Parks, Space Station Phoenix, Astra, Art Decko, Mini Rogue, It's a Wonderful World, Caper : Europe, Beyond the Sun, Maracaibo, Jump Drive, Compagnons
Developer of Gaia Project, Maracaibo, It's a Wonderful World, and other BGA adaptations. Send me a message if you're looking to adapt your game!
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Jeux développés : Zefiria, Xxung, Nacho Pile, Micro Dojo, Zuuli, GrumbleStone, Pugs in Mugs, Vault : Un jeu de dés en solitaire, Hens, Rolling Pins, Belladone Bluff, Block Arena, Vault A Den of Thieves, Shifting Stones, Resolve, Diceathlon, Inverted Dice, Panic Lab, Micro Midgard
![](https://x.boardgamearena.net/data/avatar/0/4/4521/4521114_32.jpg?h=54fa1a0c9e)
Jeux développés : Caïrn, Origin, Egocentric World, Champ d'Honneur, Dungeon Twister, Boomerang : Australia, Worldwide Tennis, Machiavelli, Le Roy des Ribauds, Tichu, Sensei, Expedition : Northwest Passage, Linx, Room 25, Legends of Hellas, Takenoko, ORION Duel, Khronos, Boomerang : Europe
We were never being bored'cause we were never being boring
![](https://x.boardgamearena.net/data/avatar/0/2/2515/2515983_32.jpg?h=56c8c3fd6d)
Jeux développés : Caper : Europe, Monster Factory, Maracaibo, Jump Drive, Compagnons, Envelopes of Cash, Arctic Scavengers, Streets, Daybreak, Projet Gaia, The Great Split, Spots, Parks, Space Station Phoenix, Astra, Art Decko, Mini Rogue, It's a Wonderful World
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.
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Jeux développés : Lost Explorers, Next Station: London, Qawale, Splendor, Dékal, Catan, Next Station : Tokyo, Res Arcana, Mega Jackpot, 7 Wonders Architects, Color Flush, Next Station : Paris, Living Forest, Photosynthesis, Looot, Stella – Dixit Universe, Mech A Dream, Terraforming Mars
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Jeux développés : Super Fantasy Brawl, Architectes du Royaume de l'Ouest, Mur d'Hadrien, The Crew, Anachrony, DIG UP Adventure, Chakra, Age of Civilization, Decrypto, Trekking the World, Clash of Decks, Volto, Room 25, Trek 12, Ticket Gagnant, Rallyman GT, Mythic Battles : Ragnarök
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Jeux développés : Oust, Impasse, Gopher, Rive, Hadron, Mod Ten, Icebreaker, Fractal, Coins, Zola, Redstone, Diablo, Silo, Cephalopod, Herd, Dodo
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
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Jeux développés : D.E.I.: Divide et Impera, Loco Momo, Sagani, Citadelles, Tiny Turbo Cars, Battle Spirits Saga, Codex Naturalis, Evergreen, Word Traveler, Carcassonne : Chasseurs et Cueilleurs, Splito, Timeline Twist, Kami, Farm Club
![](https://x.boardgamearena.net/data/avatar/default_32.jpg)
Jeux développés : Caverna, Nidavellir, Barrage, Les Bâtisseurs - Antiquité, Mémoire 44, Scythe, Dice Forge, The Crew : Mission Sous-Marine, Altered, Les Bâtisseurs - Moyen-Âge, Number Drop, Ark Nova, Agricola
Let's roll :)
![](https://x.boardgamearena.net/data/avatar/0/84/84017/84017618_32.jpg?h=6e53296b21)
Jeux développés : Buttons, Potion Explosion, Jeu du moulin, Veletas, Keyflower, Exploration: Warzone, TRIO, Carcassonne, Mammalath, Tapestry, Sapiens, Happy City
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Jeux développés : Rauha, Boreal, Dice Hospital : Services d'Urgence, Planet Unknown, Hydroracers, Forêt Mixte, Flowers : Un Jeu Mandala, Colorado, Gold’n’Crash, OASIS New Hope, Treos
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.
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Jeux développés : Amalfi - Renaissance, Small Islands, Sahwari, Yokai, Rainforest, Flowers, Maps of Misterra, Open Season, Scriptoria, Gosu X, Almadi
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Jeux développés : L'Âge de Pierre, Donuts, Race for the Galaxy, Abalone, Les Cités Perdues, Hack Trick, Alhambra, Dungeon Twister, Carcassonne, L'Année du Dragon
Let's be serious: it's a game.
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Jeux développés : Fromage, Quibbles, Exploding Kittens, Crypt, Forever Home, Sky Team, Festival, Dog Park, Cartographers, Canvas
Avid BoardgamerDeveloper of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
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Jeux développés : Medo, Hypnosia, Marram, Yahtzee, Circle of Life, The King's Guild, Wastelandia, Blooms, Mattock, Penny Press
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Jeux développés : Time Masters, Sobek, Metromania, Gear & Piston, Lords of Xidit, Tournay, Les Palais de Carrara, Quoridor, Quantum
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
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Jeux développés : Tiny Farms, For Sale, Chocolate Factory, Marco Polo II : Au Service du Khan, Les Voyages de Marco Polo, Piafs, La Granja, Obsession, Dragon Castle
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Jeux développés : EKONOS, SETUP, Strands, Lielow, Rift Valley Reserve, Challengers!, Roll Into Town, Ghost At Home, Go Goa
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Jeux développés : Solo, Big Time Soccer, Ice Cold Ice Hockey, Sapiens, Stir Fry Eighteen, GORami, Skat, The Ruhr : A Story of Coal Trade
Stets auf der Suche nach frischem Löwenzahn...
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Jeux développés : Dobble, Get the MacGuffin, Festi'vibes, Desserts parfaits, Nimalia, Seasons, New York Zoo, Expéditions : Autour du Monde
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Jeux développés : Wizard, 13 Indices, Chemical Overload, Dungeon Roll, Gobelin des Bois, Cannonades, Wizards of the Grimoire
BGA Developer of Wizard, Dungeon Roll, 13 Clues and Wizards of the Grimoire
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Jeux développés : Earth, Bärenpark, L'Île des Chats, Draft & Write Records, Gold West, Romi Rami, GOLDblivion
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark, Earth, GOLDblivion, Romi Rami and Draft & Write Records.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth, GOLDblivion, Romi Rami et Draft & Write Records.
![](https://x.boardgamearena.net/data/avatar/0/85/85555/85555630_32.jpg?h=2a1872de7b)
Jeux développés : Un Mouton à la mer, Pingimus, Elfenland, Rage, El Grande, Haiclue, Thurn et Taxis : L'Aventure Postale
![](https://x.boardgamearena.net/data/avatar/0/85/85825/85825737_32.jpg?h=72e647eee6)
Jeux développés : Boomerang : Europe, Schrödinger's Cats, Boomerang : Australia, Imhotep, Lucky Numbers, Fai-fo, Boomerang : USA
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
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Jeux développés : Murus Gallicus, Mille Sabords !, Atout Pique, Toucan do it, Connect6, Hugo, Stupide Vautour
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Jeux développés : Botanicus, Polis : Fight for the Hegemony, À la Gloire d'Odin, Skull, Abyss, Rest In Peace, Crime Zoom : Sale objectif
Rashly grab a demo for tabletop play (9)
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Jeux développés : Tzolk'in, Battle Sheep, Kingdomino, Through the Ages - L'histoire vous appartient, Not Alone, Through the Ages
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
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Jeux développés : Roll to the Top : Voyages, boop., Mountain Goats, River Valley Glassworks, The Shipwreck Arcana, On Tour
Developer of boop., Roll to the Top: Journeys, On Tour, Mountain Goats and other BGA adaptations. Send me a message if you're looking to adapt your game!
![](https://x.boardgamearena.net/data/avatar/0/84/84397/84397364_32.jpg?h=b4eb37779b)
Jeux développés : Taluva, Dragon Keeper : Le Donjon, Veggie Garden, Takara Island, Diamant, Santorini
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
![](https://x.boardgamearena.net/data/avatar/defaults/default-2136_32.jpg)
Jeux développés : SpellBook, Mythic Battles : Ragnarök, Undergrove, Biomos, Let's Catch the Lion!, High Season
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Jeux développés : Quirky Quarks, Age of Champagne, The Great American Fox Hunt, Space Empires: 4X, Talon, Unconditional Surrender! World War 2 in Europe
![](https://x.boardgamearena.net/data/avatar/0/6/6271/6271135_32.jpg?h=af8bf53a2a)
Jeux développés : All in, Legend Raiders, Tang Hu Lu, Similo, Spirits of the Forest, 15 Days
千里之行,始于足下。
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Jeux développés : Martian Dice, 3000 Truands, Just One, Simplicity, BANG!
Hi! I am a developer of Martian Dice and Just One, co-developer of BANG! and a very passionate boardgamer :)I am a Russian living in the UK. Would love to play some boardgames IRL!
![](https://x.boardgamearena.net/data/avatar/0/87/87706/87706871_32.jpg?h=66d0ca9303)
Jeux développés : Go Nuts for Donuts, Dragonwood, Bloxo, Super Mega Lucky Box, Chimera Station
![](https://x.boardgamearena.net/data/avatar/0/84/84761/84761988_32.jpg?h=c47990b180)
Jeux développés : L'Année du Dragon, Périclès, The Lady and the Tiger (Doors), For-Ex, Trick of the Rails
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby.
![](https://x.boardgamearena.net/data/avatar/0/5/5117/5117229_32.jpg?h=e06ce1218d)
Jeux développés : Palace, Saint Poker, Commander Chess, Detective Poker, Finity
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
![](https://x.boardgamearena.net/data/avatar/0/84/84554/84554161_32.jpg?h=e4d3af91f2)
Jeux développés : Now Boarding, Hardback, Santorini, Taluva, Complots
More word games, please!
![](https://x.boardgamearena.net/data/avatar/0/84/84465/84465221_32.jpg?h=827054dc4c)
Jeux développés : Draftosaurus, Squadro, Bug, Les Ruines Perdues de Narak
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
![](https://x.boardgamearena.net/data/avatar/0/55/55270/55270625_32.jpg?h=0a2520c026)
Jeux développés : Qango, Metz, Amazonas, Cookie Addict !
Boardgamer for ages and enjoying playing and developing new games on BGA
![](https://x.boardgamearena.net/data/avatar/0/52/52721/52721101_32.jpg?h=66ffedf55f)
Jeux développés : Innovation, Toc, Tarot
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…
![](https://x.boardgamearena.net/data/avatar/0/85/85901/85901266_32.jpg?h=5544f2792f)
Jeux développés : Luxor, Le Barbu, Burgle Bros.
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.
![](https://x.boardgamearena.net/data/avatar/0/88/88149/88149799_32.jpg?h=d13eed0d35)
Jeux développés : Applejack, Road to 300, Framework
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft
![](https://x.boardgamearena.net/data/avatar/0/85/85741/85741107_32.jpg?h=8ee14436aa)
Jeux développés : Iwari, DVONN, Tuned
We don't stop playing because we grow old; we grow old because we stop playing.
![](https://x.boardgamearena.net/data/avatar/0/85/85602/85602234_32.jpg?h=8d5ba274ca)
Jeux développés : Federation, Pook, Big Monster
Developer of Big Monster, PookCo-dev. of Federation
And maybe more to come... ;)
![](https://x.boardgamearena.net/data/avatar/0/87/87163/87163447_32.jpg?h=b9ca3db6c1)
Jeux développés : La Rivière de l'Or, Gueules Noires, Flip Freighters
Software Developer,Freelance BGA games Developer known as "joesimpson":
* some games are in alpha,
* 3 games are LIVE
![](https://x.boardgamearena.net/data/avatar/defaults/default-2369_32.jpg)
Jeux développés : Tapas, bonsai, Forks: 2nd Edition
Sometimes I write games for BGA in my spare time.
![](https://x.boardgamearena.net/data/avatar/defaults/default-0525_32.jpg)
Jeux développés : The Crew, Tic-Tac Match
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
![](https://x.boardgamearena.net/data/avatar/0/84/84143/84143746_32.jpg?h=e8d2536aff)
Jeux développés : Soluna, Tea Time
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
![](https://x.boardgamearena.net/data/avatar/0/84/84536/84536949_32.jpg?h=x2ca706f57)
Jeux développés : Exit Strategy, Ultimate Tic-Tac-Toe
https://youtu.be/-P08rTazu1U
![](https://x.boardgamearena.net/data/avatar/0/84/84381/84381921_32.jpg?h=xb16918e28)
Jeux développés : Steam Works, Ponte del Diavolo
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
![](https://x.boardgamearena.net/data/avatar/0/91/91472/91472467_32.jpg?h=844176406d)
Jeux développés : FIKA, Gizmos
When we hit our lowest point, we are open to the greatest change---
Journey before destination
![](https://x.boardgamearena.net/data/avatar/0/86/86853/86853013_32.jpg?h=6d5c8b1536)
Jeux développés : Hachihachi, cucco
Japanese boardgame player.I like to play games very much, but I'm not a good player.
![](https://x.boardgamearena.net/data/avatar/0/83/83937/83937584_32.jpg?h=fdfe9cb5d2)
Jeux développés : Race for the Galaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.
![](https://x.boardgamearena.net/data/avatar/0/85/85483/85483839_32.jpg?h=49b520281f)
Jeux développés : Puissance Quatre
Favourite Games:- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
![](https://x.boardgamearena.net/data/avatar/0/91/91595/91595916_32.jpg?h=40da1c5feb)
Jeux développés : Innovation
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 319 () ->231106
highest wingspan score 100, bonus points 29
ranks not tied to elo/date, just when I notice
![](https://x.boardgamearena.net/data/avatar/0/91/91387/91387091_32.jpg?h=e75fec815d)
Jeux développés : Chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)
![](https://x.boardgamearena.net/data/avatar/defaults/default-1403_32.jpg)
Jeux développés : Reflection
I made a browser extension for BGA. Learn more here: https://boardgamearena.com/forum/viewtopic.php?t=30509
![](https://x.boardgamearena.net/data/avatar/0/84/84864/84864168_32.jpg?h=bf7a68460d)
Jeux développés : Cacao
Développeur informatique, a découvert les jeux de société depuis peu.
![](https://x.boardgamearena.net/data/avatar/0/47/47689/47689651_32.jpg?h=40f203eced)
Jeux développés : The Battle for Hill 218
Software Developer and lover of all types of games from Sydney, Australia
![](https://x.boardgamearena.net/data/avatar/0/85/85602/85602060_32.jpg?h=591d801cd2)
Jeux développés : Dinosaur Tea Party
I've developed the BGA adaptation for Dinosaur Tea Party
![](https://x.boardgamearena.net/data/avatar/0/84/84215/84215445_32.jpg?h=9b97e0ee56)
Jeux développés : Geek Out! Masters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.
![](https://x.boardgamearena.net/data/avatar/0/88/88846/88846487_32.jpg?h=da2dc8f9bb)
Jeux développés : Gangsta!
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php
![](https://x.boardgamearena.net/data/avatar/0/89/89066/89066455_32.jpg?h=114cd3d281)
Jeux développés : Bao la Kiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
![](https://x.boardgamearena.net/data/avatar/0/83/83969/83969622_32.jpg?h=ac42474d60)
Jeux développés : Dice Summoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)
![](https://x.boardgamearena.net/data/avatar/0/84/84428/84428369_32.jpg?h=95c6f092c4)
Jeux développés : Kmakici Family's greatest teatime
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.
![](https://x.boardgamearena.net/data/avatar/default_32.jpg)
Jeux développés : Tarokk Hongrois
Favourites: Tarokk, Hanabi, Agricola.I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
![](https://x.boardgamearena.net/data/avatar/defaults/default-0574_32.jpg)
Jeux développés : The Shipwreck Arcana
I love deck-building, deduction, and cooperative games (though I also enjoy lots of other things!).I'm a software developer, and I'm working on BGA implementations of Burgle Bros 2 and Effortless at the moment (in addition to the complete projects listed under "games developed"). If you're interested in adapting your game for BGA, send me a message!
![](https://x.boardgamearena.net/data/avatar/0/84/84966/84966993_32.jpg?h=77827ec48d)
Jeux développés : Bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
![](https://x.boardgamearena.net/data/avatar/defaults/default-1289_32.jpg)
Jeux développés : Thrive
I'm Martin Grider, board game designer and video game developer. My game development blog is chesstris.com, games you can buy at abstractpuzzle.com.
![](https://x.boardgamearena.net/data/avatar/0/14/14617/14617273_32.jpg?h=xc901dced8)
Jeux développés : Remember When
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
![](https://x.boardgamearena.net/data/avatar/0/40/40343/40343760_32.jpg?h=cf92e336fa)
Jeux développés : Trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!
![](https://x.boardgamearena.net/data/avatar/0/89/89267/89267943_32.jpg?h=c7315fee5f)
Jeux développés : Kingdoms
Retired. Play lots of pickleball and love to cook (anything and everything, simple to gourmet).Maintaining Space Base on BGA.
![](https://x.boardgamearena.net/data/avatar/defaults/default-0304_32.jpg)
Jeux développés : Grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
![](https://x.boardgamearena.net/data/avatar/0/88/88883/88883943_32.jpg?h=e48c301429)
Jeux développés : Calypso
Cards, but also sometimes not cards.Developed Calypso (currently in beta)
Traducteurs (dans votre langue)
(Traducteurs avec plus de 100 chaines validées)