#104634: "Game Option for auto confirm the racing phase. "
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Description détaillée
• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Mozilla v5
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous avez une capture d'écran de ce bug (pensez-y !), vous pouvez utiliser Imgur.com pour la télécharger et copier-coller le lien ici.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
• Quel est votre navigateur ?
Mozilla v5
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Quel est votre navigateur ?
Mozilla v5
• Qu'affichait l'écran lorsque vous avez été bloqué·e (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Quel est votre navigateur ?
Mozilla v5
• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Mozilla v5
• Quelle action de jeu vouliez-vous faire ?
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Mozilla v5
• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Mozilla v5
• Veuillez décrire le problème d'affichage. Si vous avez une capture d'écran de ce bug (pensez-y !), vous pouvez utiliser Imgur.com pour la télécharger et copier-coller le lien ici.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Quel est votre navigateur ?
Mozilla v5
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous avez une capture d'écran de ce bug (pensez-y !), vous pouvez utiliser Imgur.com pour la télécharger et copier-coller le lien ici.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
• Quel est votre navigateur ?
Mozilla v5
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Quel est votre navigateur ?
Mozilla v5
Historique des rapports de bug
It spend more time for the game with no reason.
Players do not need to start at the same time in turn-based.
I am playing the crew and there you can automate the answer if you want to continue with the next mission so you don't have to click on the button, yes i want to continue.
Ajouter à ce rapport
- Un autre n° de table / n° de coup
- Appuyer sur F5 a-t-il résolu le problème ?
- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- Si vous avez une capture d'écran de ce bug (pensez-y !), vous pouvez utiliser Imgur.com pour la télécharger et copier-coller le lien ici.