#135503: "Recent Chrome update breaks UI for multiple games on mobile platforms"
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# | Status | Votes | Game | Type | Title | Last update |
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Description détaillée
• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Google Chrome v128
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous avez une capture d'écran de ce bug (pensez-y !), vous pouvez utiliser Imgur.com pour la télécharger et copier-coller le lien ici.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
• Quel est votre navigateur ?
Google Chrome v128
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Quel est votre navigateur ?
Google Chrome v128
• Qu'affichait l'écran lorsque vous avez été bloqué·e (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Quel est votre navigateur ?
Google Chrome v128
• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Google Chrome v128
• Quelle action de jeu vouliez-vous faire ?
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v128
• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Google Chrome v128
• Veuillez décrire le problème d'affichage. Si vous avez une capture d'écran de ce bug (pensez-y !), vous pouvez utiliser Imgur.com pour la télécharger et copier-coller le lien ici.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Quel est votre navigateur ?
Google Chrome v128
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous avez une capture d'écran de ce bug (pensez-y !), vous pouvez utiliser Imgur.com pour la télécharger et copier-coller le lien ici.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
• Quel est votre navigateur ?
Google Chrome v128
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Quel est votre navigateur ?
Google Chrome v128
Historique des rapports de bug
• Viticulture
• Wingspan
• Scythe
• A Feast for Odin
Ark Nova
Azul
Et cela se produit à chaque fois depuis une semaine maintenant..
don't hesitate to raise a new report if this happens again for all games.
The full screen button should be reintegrated soon
Ajouter à ce rapport
- Un autre n° de table / n° de coup
- Appuyer sur F5 a-t-il résolu le problème ?
- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- Si vous avez une capture d'écran de ce bug (pensez-y !), vous pouvez utiliser Imgur.com pour la télécharger et copier-coller le lien ici.