#158400: "Game progression start at 50% and ends at 65%, but should start at 0% and end at 100%"
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Description détaillée
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• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ -
• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Safari v18.3
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• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une capture d'écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et en copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ • Quel est votre navigateur ?
Safari v18.3
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• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ • Quel est votre navigateur ?
Safari v18.3
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• Qu'affichait l'écran lorsque vous avez été bloqué(e) (Un écran vierge ? Une partie de l'interface du jeu ? Un message d'erreur ?)
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ • Quel est votre navigateur ?
Safari v18.3
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• Quelle partie des règles n'a pas été respectée par l'adaptation BGA ?
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ -
• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Safari v18.3
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• Quelle action de jeu vouliez-vous faire ?
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ -
• Qu'avez-vous essayé de faire pour déclencher cette action de jeu ?
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• Que s'est-il passé lorsque vous avez essayé de faire cela (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Safari v18.3
-
• À quelle étape de la partie le problème est-il apparu ? Quelles instructions le jeu affichait-il ?
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ -
• Que s'est-il passé lorsque vous avez essayé de faire cette action de jeu (message d'erreur, message dans la barre d'état du jeu...) ?
• Quel est votre navigateur ?
Safari v18.3
-
• Veuillez décrire le problème d'affichage. Si vous disposez d'une capture d'écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et en copier/coller le lien ici.
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ • Quel est votre navigateur ?
Safari v18.3
-
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous disposez d'une capture d'écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et en copier/coller le lien ici. Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ • Quel est votre navigateur ?
Safari v18.3
-
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ • Quel est votre navigateur ?
Safari v18.3
Historique du rapport de bug
1. At game start, progression should be 0%.
2. The wolfes can only move forward. That limit each wolf to a maximum of 7 moves. The wolf player has 4 pawns, so they can move not more than 28 times,
3. The sheep can move forward and backward. The does not limit the number of moves. But as both players move one after the other, the sheep player can not have more turns that the wolf player (plus 1 move, if the sheep player is the starting player). So, there could not be more than 57 moves in a single game. => Each turn should increase the progress by at least 1.75 (which is 1/57).
4. At the end of the game, the progress should be set to 100%. This should be done when the winner is announced. Note, that the game announces the winner, as soon as it is obvious that the sheep can not be blocked any more, even so the official win condition has not been met.
That would be a simple calculation of progression. It would cause a big step for the last turn of the game, but it at least takes into account how many tuns are possible if both players behave as if they need to do as much moves as possible. (Not sure, if you could detect situations, where black gets stuck and cannot move all 4 black pawns to the last line of the board.)
1. The first version of the game was using a 0% progress at start, but I was asked to change to 50% at start like other BGA abstract games (chess or something like that) in order to let players CONCEDE as fast as possible.
(See ticket #101827 : boardgamearena.com/bug?id=101827.)
2+3. Yes it is used to compute the progress from 50% to 100%
4. To analyze
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- Si vous disposez d'une capture d'écran du bug (bonne pratique), vous pouvez utiliser le service d'hébergement de votre choix (snipboard.io par exemple) pour la télécharger et en copier/coller le lien ici.
