#43136: "Update game clock in turnbased games when the player finishes his move"
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# | Status | Votes | Game | Type | Title | Last update |
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Description détaillée
• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Google Chrome v90
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous avez une capture d'écran de ce bug (pensez-y !), vous pouvez utiliser Imgur.com pour la télécharger et copier-coller le lien ici.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
• Quel est votre navigateur ?
Google Chrome v90
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Quel est votre navigateur ?
Google Chrome v90
• Qu'était-il affiché à l'écran lorsque vous avez été bloqué·e (Écran vierge ? Une partie de l'interface de jeu ? Un message d'erreur ?)
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Quel est votre navigateur ?
Google Chrome v90
• Quelle partie des règles n'a pas été respectée par l'adaptation BGA
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Google Chrome v90
• Quelle action de jeu vouliez-vous faire ?
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Qu'essayez-vous de faire pour déclencher cette action de jeu ?
• Que se passe-t-il lorsque vous essayez de faire cela (message d'erreur, message de la barre d'état du jeu, ...) ?
• Quel est votre navigateur ?
Google Chrome v90
• À quelle étape de la partie le problème est-il apparu (quel était le texte d'instruction du jeu) ?
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Que se passe-t-il lorsque vous essayez de faire une action de jeu (message d'erreur, message de la barre d'état du jeu, ...) ?
• Quel est votre navigateur ?
Google Chrome v90
• Veuillez décrire le problème d'affichage. Si vous avez une capture d'écran de ce bug (pensez-y !), vous pouvez utiliser Imgur.com pour la télécharger et copier-coller le lien ici.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Quel est votre navigateur ?
Google Chrome v90
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous avez une capture d'écran de ce bug (pensez-y !), vous pouvez utiliser Imgur.com pour la télécharger et copier-coller le lien ici.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
• Quel est votre navigateur ?
Google Chrome v90
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Quel est votre navigateur ?
Google Chrome v90
Historique des rapports de bug
I suggest to immediately add the bonus time, once the player completes his turn.
Ajouter à ce rapport
- Un autre n° de table / n° de coup
- La touche F5 a-t-elle résolu le problème ?
- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- Si vous avez une capture d'écran de ce bug (pensez-y !), vous pouvez utiliser Imgur.com pour la télécharger et copier-coller le lien ici.