#66622: "Notify turn-based players when they can act"
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# | Status | Votes | Game | Type | Title | Last update |
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Description détaillée
• Merci de copier-coller le message d'erreur qui s'affiche à l'écran, s'il y a lieu.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• Veuillez expliquer ce que vous vouliez faire, ce que vous avez fait et ce qu'il s'est passé
• Quel est votre navigateur ?
Google Chrome v102
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous avez une capture d'écran de ce bug (pensez-y !), vous pouvez utiliser Imgur.com pour la télécharger et copier-coller le lien ici.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
• Quel est votre navigateur ?
Google Chrome v102
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• Quel est votre navigateur ?
Google Chrome v102
• Qu'était-il affiché à l'écran lorsque vous avez été bloqué·e (Écran vierge ? Une partie de l'interface de jeu ? Un message d'erreur ?)
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• Quel est votre navigateur ?
Google Chrome v102
• Quelle partie des règles n'a pas été respectée par l'adaptation BGA
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• La violation de règle est-elle visible dans le replay de la partie ? Si oui, à quel numéro de coup ?
• Quel est votre navigateur ?
Google Chrome v102
• Quelle action de jeu vouliez-vous faire ?
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• Qu'essayez-vous de faire pour déclencher cette action de jeu ?
• Que se passe-t-il lorsque vous essayez de faire cela (message d'erreur, message de la barre d'état du jeu, ...) ?
• Quel est votre navigateur ?
Google Chrome v102
• À quelle étape de la partie le problème est-il apparu (quel était le texte d'instruction du jeu) ?
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• Que se passe-t-il lorsque vous essayez de faire une action de jeu (message d'erreur, message de la barre d'état du jeu, ...) ?
• Quel est votre navigateur ?
Google Chrome v102
• Veuillez décrire le problème d'affichage. Si vous avez une capture d'écran de ce bug (pensez-y !), vous pouvez utiliser Imgur.com pour la télécharger et copier-coller le lien ici.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• Quel est votre navigateur ?
Google Chrome v102
• SVP copiez / collez ici le texte affiché en anglais au lieu de votre langue. Si vous avez une capture d'écran de ce bug (pensez-y !), vous pouvez utiliser Imgur.com pour la télécharger et copier-coller le lien ici.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• Ce texte est-il disponible dans le système de traduction ? Si oui, a-t-il été traduit depuis plus de 24 heures ?
• Quel est votre navigateur ?
Google Chrome v102
• Merci d'expliquer votre suggestion de manière précise et concise, de façon à ce qu'il soit aussi simple que possible de comprendre ce que vous voulez dire.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• Quel est votre navigateur ?
Google Chrome v102
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Even the configuration options for Catan seem very useful, with options to send alerts if someone is offering or wants a specific type of resource. Obviously in I'm The Boss we're looking for people that are willing to *play* certain cards for our deals, but I think a similar idea for alerts could be helpful here.
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- Un autre n° de table / n° de coup
- La touche F5 a-t-elle résolu le problème ?
- Le problème est-il apparu plusieurs fois ? À chaque fois ? Aléatoirement ?
- Si vous avez une capture d'écran de ce bug (pensez-y !), vous pouvez utiliser Imgur.com pour la télécharger et copier-coller le lien ici.