Lure
Bienvenue dans le monde de la pêche sportive !
Misez secrètement des dés derrière un écran de joueur. Ensuite, tous les joueurs révèlent leurs dés simultanément. Si vous avez misé moins de dés, vous passez en premier ! Mais il est plus facile d'attraper des poissons avec plus de dés.
Allez-vous jouer risqué pour aller tôt, ou être patient et attraper le gros poisson ? N'oubliez pas d'utiliser vos dés spéciaux et vos jetons leurres.
Nombre de joueurs: 2 - 5
Durée de la partie : 9 mn
Complexité : 1 / 5
Jouez à Lure ou à 959 autres jeux en ligne.
Sans téléchargement, directement depuis votre navigateur.
Avec vos amis et des milliers de joueurs du monde entier.
Gratuitement.
Jouez à Lure ou à 959 autres jeux en ligne.
Sans téléchargement, directement depuis votre navigateur.
Avec vos amis et des milliers de joueurs du monde entier.
Gratuitement.
Résumé des règles
Secretly choose dice and take turns rolling to catch fish. Roll fewer dice to go first of roll more to hook a bigger fish -- just hope they aren't all caught before your turn.
Gameplay
The game is played in several rounds. Each round is divided into 3 steps:
1. Splash: Reveal 3 (or 2 in 2-3 players game) fish.
2. Cast: Each player chooses any number of dice and lures simultaneously.
3. Fish: Each player takes a turn to roll and catch fish according to the number of dice they have chosen, from fewest to most. If more than 1 player reveals the same number of dice, they roll together.
Roll and Catch Fish
1. Roll your dice and optionally use any adjust lures you played.
2. You can catch a fish if your roll adds up to at least its catch number and meets any requirement it has. Catch those fish into your score pile facedown.
3. If you caught at least 1 fish, place all boost lures you played near your score pile
4. Discard the rest of the lures. If you caught no fish, draw 1 lure.
5. Place any special dice you rolled in front of your screen.
Rolling Together: Players who reveal the same number of dice roll at the same time. If they can both catch a fish, the player with the lower total gets it. If tied, no one gets it (leave it in the middle).
Lures
You can use lures you reveal with your dice (not lures you kept). Discarded lures are placed in the discard pile and only shuffle when draw pile runs out.
There are 3 kinds of Lures:
- Adjust: Adjust a die number up or down by 1, never beyond its highest or lowest number. You can adjust a die with multiple lures. You cannot adjust any dice once you catch a fish.
- Extra Die: Add the shown number to your roll and treat it like a die for catch requirements. It does not count as a die for turn order and cannot be adjusted.
- Boast: Score 2VP if you catch any fish. Catching 1 fish scores all boosts.
Special Dice
Each special die you roll can meet catch requirements like a normal die. After fishing, you must place it in front of your screen to shown you cannot use it again for 1 round. Return it on your next round.
Run out of fish
If the last faceup fish is caught, everyone who hasn't rolled yet discards all lures they played and draws 1 lure. Then return their dice (special dice still go in front).
End of game
When the last fish is drawn from the deck, finish the current round then end the game. Each player scores VPs on all fish and boosts in their score pile. The player with the Most VP wins.
In case of a tie, the tied player with the fewest fish wins. Share the win if there's still a tie.